Remove unused cvar for a feature that was discarded.
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2 changed files with 2 additions and 6 deletions
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@ -100,10 +100,6 @@ user int swwm_numcolor_dmg = 6; // font color for damage numbers (default: red
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user int swwm_numcolor_hp = 7; // font color for health numbers (default: blue)
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user int swwm_numcolor_ap = 3; // font color for armor numbers (default: green)
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// TODO selection order array of weapons, for user tweaking
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// if empty, use default selection order defined in zscript
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user String swwm_weaponorder = "";
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server noarchive bool swwm_iseriouslywanttoplaythiswithbd = false; // self-explanatory
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// cross-session achievement cvars (0: locked, 1: unlocked, 2: notified)
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@ -1,3 +1,3 @@
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[default]
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SWWM_MODVER="\chSWWM \czGZ\c- \cw0.9.11b-pre r255 \cu(Sun 7 Feb 17:57:20 CET 2021)\c-";
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SWWM_SHORTVER="\cw0.9.11b-pre r255 \cu(2021-02-07 17:57:20)\c-";
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SWWM_MODVER="\chSWWM \czGZ\c- \cw0.9.11b-pre r256 \cu(Sun 7 Feb 18:12:41 CET 2021)\c-";
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SWWM_SHORTVER="\cw0.9.11b-pre r256 \cu(2021-02-07 18:12:41)\c-";
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