From f96d35c0032eb6e43072d850c3be8f6c03538fd0 Mon Sep 17 00:00:00 2001 From: Marisa the Magician Date: Thu, 18 Jan 2024 01:26:02 +0100 Subject: [PATCH] Even more tweaking to those fabricators. (There is no way I'll ever get these just right) --- language.version | 4 ++-- zscript/items/swwm_ammoextra.zsc | 12 ++++++------ 2 files changed, 8 insertions(+), 8 deletions(-) diff --git a/language.version b/language.version index 61b5bbd4c..3c61b7316 100644 --- a/language.version +++ b/language.version @@ -1,3 +1,3 @@ [default] -SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r1092 \cu(Thu 18 Jan 01:09:06 CET 2024)\c-"; -SWWM_SHORTVER="\cw1.3pre r1092 \cu(2024-01-18 01:09:06)\c-"; +SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r1094 \cu(Thu 18 Jan 01:26:11 CET 2024)\c-"; +SWWM_SHORTVER="\cw1.3pre r1094 \cu(2024-01-18 01:26:11)\c-"; diff --git a/zscript/items/swwm_ammoextra.zsc b/zscript/items/swwm_ammoextra.zsc index be41e4119..6bdba8c17 100644 --- a/zscript/items/swwm_ammoextra.zsc +++ b/zscript/items/swwm_ammoextra.zsc @@ -237,8 +237,8 @@ Class FabricatorTier1 : AmmoFabricator Tag "$T_FABRICATOR1"; Inventory.PickupMessage "$T_FABRICATOR1"; AmmoFabricator.Budget 6000; - AmmoFabricator.PerType -10; - AmmoFabricator.MaxUnits 2; + AmmoFabricator.PerType -15; + AmmoFabricator.MaxUnits 5; AmmoFabricator.MaxTypes 2; AmmoFabricator.MaxUnitPrice 2500; AmmoFabricator.ChanceFactor 1; @@ -257,8 +257,8 @@ Class FabricatorTier2 : AmmoFabricator Tag "$T_FABRICATOR2"; Inventory.PickupMessage "$T_FABRICATOR2"; AmmoFabricator.Budget 20000; - AmmoFabricator.PerType -15; - AmmoFabricator.MaxUnits 5; + AmmoFabricator.PerType -20; + AmmoFabricator.MaxUnits 10; AmmoFabricator.MaxTypes 3; AmmoFabricator.MaxUnitPrice 18000; AmmoFabricator.ChanceFactor 2; @@ -277,8 +277,8 @@ Class FabricatorTier3 : AmmoFabricator Tag "$T_FABRICATOR3"; Inventory.PickupMessage "$T_FABRICATOR3"; AmmoFabricator.Budget 60000; - AmmoFabricator.PerType -20; - AmmoFabricator.MaxUnits 10; + AmmoFabricator.PerType -25; + AmmoFabricator.MaxUnits 15; AmmoFabricator.MaxTypes 4; AmmoFabricator.MaxUnitPrice 50000; AmmoFabricator.ChanceFactor 4;