From f9da352077bfdf9ab602148be7b38cc3183a794f Mon Sep 17 00:00:00 2001 From: Marisa the Magician Date: Tue, 28 Nov 2023 11:23:31 +0100 Subject: [PATCH] Fix unexpected rip sounds in Heretic and Hexen. --- language.version | 4 ++-- zscript/player/swwm_player_fx.zsc | 3 ++- zscript/weapons/swwm_deepdarkimpact_fx.zsc | 1 + 3 files changed, 5 insertions(+), 3 deletions(-) diff --git a/language.version b/language.version index 1b52d7048..ed7405a53 100644 --- a/language.version +++ b/language.version @@ -1,3 +1,3 @@ [default] -SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r1027 \cu(Mon 27 Nov 18:09:19 CET 2023)\c-"; -SWWM_SHORTVER="\cw1.3pre r1027 \cu(2023-11-27 18:09:19)\c-"; +SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r1028 \cu(Tue 28 Nov 11:23:31 CET 2023)\c-"; +SWWM_SHORTVER="\cw1.3pre r1028 \cu(2023-11-28 11:23:31)\c-"; diff --git a/zscript/player/swwm_player_fx.zsc b/zscript/player/swwm_player_fx.zsc index 7380f9b10..61890dd74 100644 --- a/zscript/player/swwm_player_fx.zsc +++ b/zscript/player/swwm_player_fx.zsc @@ -193,7 +193,8 @@ Class DemolitionistRadiusShockwave : Actor RenderStyle "Add"; Speed 15; DamageFunction int(200*alpha); - DamageType "GroundPound"; + DamageType 'GroundPound'; + RipSound ""; // Heretic/Hexen fix Radius 16; Height 8; Alpha .4; diff --git a/zscript/weapons/swwm_deepdarkimpact_fx.zsc b/zscript/weapons/swwm_deepdarkimpact_fx.zsc index 17e348f33..68820fd27 100644 --- a/zscript/weapons/swwm_deepdarkimpact_fx.zsc +++ b/zscript/weapons/swwm_deepdarkimpact_fx.zsc @@ -12,6 +12,7 @@ Class AirBullet : FastProjectile Height 4; DamageFunction 50; DamageType 'AirRip'; + RipSound ""; // Heretic/Hexen fix Speed 400; PROJECTILE; +FORCERADIUSDMG;