Restrict Golden Shell pickups to single units.

This commit is contained in:
Mari the Deer 2023-07-04 17:35:57 +02:00
commit fa0796396e
3 changed files with 2 additions and 38 deletions

View file

@ -1,3 +1,3 @@
[default]
SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r824 \cu(Tue 4 Jul 17:19:09 CEST 2023)\c-";
SWWM_SHORTVER="\cw1.3pre r824 \cu(2023-07-04 17:19:09)\c-";
SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r825 \cu(Tue 4 Jul 17:35:57 CEST 2023)\c-";
SWWM_SHORTVER="\cw1.3pre r825 \cu(2023-07-04 17:35:57)\c-";

View file

@ -59,28 +59,6 @@ Model "GoldShell"
FrameIndex XZW1 A 0 0
}
Model "GoldShell2"
{
Path "models"
Model 0 "ShellAmmo_Two.iqm"
Skin 0 "Shell_Gold.png"
Scale 6 6 6
ZOffset 16
FrameIndex XZW1 A 0 0
}
Model "GoldShell4"
{
Path "models"
Model 0 "ShellAmmo_Four.iqm"
Skin 0 "Shell_Gold.png"
Scale 6 6 6
ZOffset 16
FrameIndex XZW1 A 0 0
}
Model "EvisceratorShell"
{

View file

@ -110,20 +110,6 @@ Class GoldShell : SWWMAmmo
Wait;
}
}
Class GoldShell2 : GoldShell
{
Default
{
Inventory.Amount 2;
}
}
Class GoldShell4 : GoldShell
{
Default
{
Inventory.Amount 4;
}
}
// ============================================================================
// Eviscerator ammo