Restrict Golden Shell pickups to single units.
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parent
8fcfc878b3
commit
fa0796396e
3 changed files with 2 additions and 38 deletions
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@ -1,3 +1,3 @@
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[default]
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SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r824 \cu(Tue 4 Jul 17:19:09 CEST 2023)\c-";
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SWWM_SHORTVER="\cw1.3pre r824 \cu(2023-07-04 17:19:09)\c-";
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SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r825 \cu(Tue 4 Jul 17:35:57 CEST 2023)\c-";
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SWWM_SHORTVER="\cw1.3pre r825 \cu(2023-07-04 17:35:57)\c-";
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@ -59,28 +59,6 @@ Model "GoldShell"
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FrameIndex XZW1 A 0 0
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}
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Model "GoldShell2"
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{
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Path "models"
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Model 0 "ShellAmmo_Two.iqm"
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Skin 0 "Shell_Gold.png"
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Scale 6 6 6
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ZOffset 16
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FrameIndex XZW1 A 0 0
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}
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Model "GoldShell4"
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{
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Path "models"
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Model 0 "ShellAmmo_Four.iqm"
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Skin 0 "Shell_Gold.png"
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Scale 6 6 6
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ZOffset 16
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FrameIndex XZW1 A 0 0
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}
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Model "EvisceratorShell"
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{
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@ -110,20 +110,6 @@ Class GoldShell : SWWMAmmo
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Wait;
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}
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}
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Class GoldShell2 : GoldShell
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{
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Default
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{
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Inventory.Amount 2;
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}
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}
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Class GoldShell4 : GoldShell
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{
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Default
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{
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Inventory.Amount 4;
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}
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}
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// ============================================================================
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// Eviscerator ammo
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