Add QF_3D to every single A_QuakeEx call.
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29 changed files with 85 additions and 85 deletions
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@ -1295,7 +1295,7 @@ Class Chancebox : Actor
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XZW2 A 1
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{
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A_SetSize(default.radius*scale.x,2.5*scale.y);
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A_QuakeEx(2,2,2,9,0,500,"",QF_RELATIVE|QF_SCALEDOWN,falloff:200,rollIntensity:.2);
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A_QuakeEx(2,2,2,9,0,500,"",QF_RELATIVE|QF_SCALEDOWN|QF_3D,falloff:200,rollIntensity:.2);
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A_StartSound("chancebox/explode",CHAN_VOICE,pitch:1./scale.x);
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angle = specialf1;
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pitch = roll = 0;
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