diff --git a/language.version b/language.version index 142cfb769..5271b256b 100644 --- a/language.version +++ b/language.version @@ -1,3 +1,3 @@ [default] -SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r694 \cu(Thu 15 Dec 17:12:53 CET 2022)\c-"; -SWWM_SHORTVER="\cw1.3pre r694 \cu(2022-12-15 17:12:53)\c-"; +SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r695 \cu(Thu 15 Dec 17:15:42 CET 2022)\c-"; +SWWM_SHORTVER="\cw1.3pre r695 \cu(2022-12-15 17:15:42)\c-"; diff --git a/zscript.txt b/zscript.txt index 8d70ac544..bbabc8018 100644 --- a/zscript.txt +++ b/zscript.txt @@ -21,16 +21,15 @@ version "4.10" #include "zscript/utility/swwm_utility_map.zsc" #include "zscript/utility/swwm_utility_math.zsc" #include "zscript/utility/swwm_utility_string.zsc" -// base code +// general code #include "zscript/swwm_common.zsc" #include "zscript/swwm_common_fx.zsc" -#include "zscript/swwm_handler.zsc" -#include "zscript/swwm_statichandler.zsc" #include "zscript/swwm_thinkers.zsc" #include "zscript/swwm_thinkers_player.zsc" #include "zscript/swwm_gesture.zsc" #include "zscript/swwm_gesture_fx.zsc" #include "zscript/swwm_blod.zsc" +#include "zscript/swwm_monsters.zsc" // player code #include "zscript/player/swwm_player.zsc" #include "zscript/player/swwm_player_anim.zsc" @@ -44,6 +43,7 @@ version "4.10" #include "zscript/player/swwm_player_think.zsc" #include "zscript/player/swwm_player_tick.zsc" // handler code +#include "zscript/handler/swwm_handler.zsc" #include "zscript/handler/swwm_handler_cheats.zsc" #include "zscript/handler/swwm_handler_crosshair.zsc" #include "zscript/handler/swwm_handler_damage.zsc" @@ -60,6 +60,7 @@ version "4.10" #include "zscript/handler/swwm_handler_worldload.zsc" #include "zscript/handler/swwm_handler_worldthings.zsc" #include "zscript/handler/swwm_handler_worldtick.zsc" +#include "zscript/handler/swwm_statichandler.zsc" #include "zscript/handler/swwm_statichandler_achievements.zsc" // menu code #include "zscript/menu/swwm_menus.zsc" @@ -153,8 +154,6 @@ version "4.10" #include "zscript/weapons/swwm_deathlydeathcannon_altfx.zsc" // split due to size #include "zscript/weapons/swwm_weapons_hud.zsc" #include "zscript/weapons/swwm_weapons_canvas.zsc" -// monsters -#include "zscript/swwm_monsters.zsc" // DLC1 - Weapon Set #include "zscript/dlc1/swwm_ammoitems_dlc.zsc" #include "zscript/dlc1/swwm_hammertime.zsc" diff --git a/zscript/swwm_handler.zsc b/zscript/handler/swwm_handler.zsc similarity index 100% rename from zscript/swwm_handler.zsc rename to zscript/handler/swwm_handler.zsc diff --git a/zscript/swwm_statichandler.zsc b/zscript/handler/swwm_statichandler.zsc similarity index 100% rename from zscript/swwm_statichandler.zsc rename to zscript/handler/swwm_statichandler.zsc