Fix Deep Impact primary having no noticeable knockback effect.

This commit is contained in:
Mari the Deer 2020-11-09 21:03:28 +01:00
commit ff0bb018da
12 changed files with 18 additions and 14 deletions

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@ -1,2 +1,2 @@
[default]
SWWM_MODVER="\chSWWM \czGZ\c- \cw0.9.11b-pre r610 \cu(Sun 8 Nov 21:12:26 CET 2020)";
SWWM_MODVER="\chSWWM \czGZ\c- \cw0.9.11b-pre r610 \cu(Mon 9 Nov 21:03:28 CET 2020)";

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@ -25,11 +25,11 @@ Model "MothPlushy"
}
Model "AkariProject"
{
Path "models/extra"
Path "models"
Model 0 "BaseCube_d.3d"
Skin 0 "CHIPTILE"
Scale 0.04 0.04 0.04
Model 0 "Book_d.3d"
Skin 0 "AkariProject.png"
Scale 0.02 0.02 0.02
ZOffset 16
PitchOffset 30
ROTATING
@ -104,11 +104,12 @@ Model "SayaBean"
}
Model "KirinCummies"
{
Path "models/extra"
Path "models"
Model 0 "BaseCube_d.3d"
Skin 0 "CHIPTILE"
Scale 0.04 0.04 0.04
Model 0 "TootFroot_d.3d"
SurfaceSkin 0 0 "TootFroot.png"
SurfaceSkin 0 1 "silvermap.png"
Scale 0.015 0.015 0.015
ZOffset 16
PitchOffset 30
ROTATING
@ -130,11 +131,11 @@ Model "MilkBreads"
}
Model "KirinManga"
{
Path "models/extra"
Path "models"
Model 0 "BaseCube_d.3d"
Skin 0 "CHIPTILE"
Scale 0.04 0.04 0.04
Model 0 "Book_d.3d"
Skin 0 "KirinManga.png"
Scale 0.016 0.016 0.016
ZOffset 16
PitchOffset 30
ROTATING

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@ -376,7 +376,7 @@ Class DeepImpact : SWWMWeapon
Vector3 avgdir = list[i].avgdir/list[i].nhits;
double avgdist = list[i].avgdist/list[i].nhits;
double dmg = 5000.*(1.-clamp(avgdist/200.,0.,1.));
SWWMUtility.DoKnockback(list[i].a,avgdir,dmg);
SWWMUtility.DoKnockback(list[i].a,avgdir,dmg*35.);
list[i].a.DamageMobj(invoker,self,int(dmg/350.),'Push',DMG_THRUSTLESS);
}
let ti = ThinkerIterator.Create("Actor");

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@ -215,6 +215,7 @@ Class AkariProject : SWWMCollectible
Tag "$T_AKARIPROJECT";
Inventory.PickupMessage "$T_AKARIPROJECT";
Stamina 2000;
Radius 6;
}
}
Class LoveSignalsCD : SWWMCollectible
@ -295,6 +296,7 @@ Class KirinCummies : SWWMCollectible
Inventory.PickupMessage "$T_PEACH";
SWWMCollectible.Availability AVAIL_Hexen;
Stamina 300;
Radius 4;
}
}
Class MilkBreads : SWWMCollectible
@ -315,6 +317,7 @@ Class KirinManga : SWWMCollectible
Inventory.PickupMessage "$T_KIRINMANGA";
SWWMCollectible.Availability AVAIL_Hexen;
Stamina 1600;
Radius 4;
}
}
Class KirinPlush : SWWMCollectible