Some menu fixes.
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6be8a2f209
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4 changed files with 8 additions and 5 deletions
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@ -375,7 +375,7 @@ TOOLTIP_SWWM_NOINTERTIPS = "Hides intermission tips, in case you don't want to s
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TOOLTIP_SWWM_DEMOSLAYER = "Killed enemies may drop health and armor orbs.";
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TOOLTIP_SWWM_BEEPBOOP = "The Demolitionist will make cute noises whenever pressing any usable line. This might get annoying, so it's optional.";
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TOOLTIP_SWWM_VOICEAMP = "At their default volume, the Demolitionist's voice lines might be drowned out by in-game audio. This sets an additional amplification level so they're louder than other sounds.";
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TOOLTIP_SWWM_NETEVENT_SWWMCLEAREFFECTS = "Fades out any active blood, gore, debris and casings.";
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TOOLTIP_NETEVENT_SWWMCLEAREFFECTS = "Fades out any active blood, gore, debris and casings.";
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TOOLTIP_SWWMMINIMAPMENU = "Configure the minimap.";
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TOOLTIP_SWWMACHIEVEMENTMENU = "View your achievements.";
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TOOLTIP_SWWM_MM_ENABLE = "Displays a minimap under the score counter.";
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@ -374,7 +374,7 @@ TOOLTIP_SWWM_NOINTERTIPS = "Oculta los consejos de intermisión, por si no quier
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TOOLTIP_SWWM_DEMOSLAYER = "Los enemigos que mates soltarán orbes de salud y armadura.";
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TOOLTIP_SWWM_BEEPBOOP = "La Demolicionista hará ruiditos adorables cuando pulse cualquier línea utilizable. Esto puede que resulte cansino, así que es opcional.";
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TOOLTIP_SWWM_VOICEAMP = "A su volumen normal, las voces de la Demolicionista pueden ser ahogadas por el audio del juego. Con esto se le dá un nivel de amplificación extra para que sean más estridentes que otros sonidos.";
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TOOLTIP_SWWM_NETEVENT_SWWMCLEAREFFECTS = "Desvanece cualquier sangre, vísceras, escombros y casquillos activos.";
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TOOLTIP_NETEVENT_SWWMCLEAREFFECTS = "Desvanece cualquier sangre, vísceras, escombros y casquillos activos.";
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TOOLTIP_SWWMMINIMAPMENU = "Configura el minimapa.";
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TOOLTIP_SWWMACHIEVEMENTMENU = "Revisa tus logros.";
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TOOLTIP_SWWM_MM_ENABLE = "Muestra un minimapa bajo el contador de puntuación.";
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@ -1,3 +1,3 @@
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[default]
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SWWM_MODVER="\chSWWM \czGZ\c- \cw1.2pre r66 \cu(Wed 1 Dec 01:22:44 CET 2021)\c-";
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SWWM_SHORTVER="\cw1.2pre r66 \cu(2021-12-01 01:22:44)\c-";
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SWWM_MODVER="\chSWWM \czGZ\c- \cw1.2pre r67 \cu(Wed 1 Dec 01:37:21 CET 2021)\c-";
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SWWM_SHORTVER="\cw1.2pre r67 \cu(2021-12-01 01:37:21)\c-";
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@ -212,7 +212,10 @@ OptionMenu "SWWMOptionMenu"
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StaticText " "
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StaticText "$SWWM_MCTITLE", "Blue"
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Option "$SWWM_LDSPOIL", "swwm_ldspoil", "YesNo"
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Option "$SWWM_DRLASKILL", "swwm_drlaskill", "SWWMDRLASkill"
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IfGame(Doom)
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{
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Option "$SWWM_DRLASKILL", "swwm_drlaskill", "SWWMDRLASkill"
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}
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StaticText " "
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StaticText " "
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