Commit graph

15 commits

Author SHA1 Message Date
12afc5c10f Thrown Candy Guns shouldn't bounce. 2021-03-16 14:44:51 +01:00
7201fa417a Add a couple more FOV bumps.
A bunch of silly tweaks to player movement, including bunnyhop acceleration.
Readjust math for top speed stat unit conversion.
Add two more future achievements.
2021-03-15 22:04:08 +01:00
8c978a9f25 Fancy FOV features (no more A_ZoomLevel hackery). 2021-03-13 02:04:42 +01:00
cb3c253bb8 Some wallbusting fixing. 2021-03-12 21:54:57 +01:00
e30eb24936 Weapons with switchable ammos/modes display nametags on change. 2021-03-12 17:15:06 +01:00
5f44dcd530 Fix explodium/candy mags disappearing in water. 2021-03-12 16:05:39 +01:00
04b0ab2f68 Allow Explodium/Candy mags to bounce at certain angles. 2021-03-11 21:44:28 +01:00
1da4bd6126 Add option to make single weapons have higher slot priority. 2021-03-09 00:37:15 +01:00
eca7c2df3b Planted mags shouldn't bleed (oops). 2021-03-08 01:28:52 +01:00
8333620469 Prevent allies from triggering planted grenades. 2021-03-08 01:04:04 +01:00
feee32345d You can now plant quick grenades when aiming at any solid surface. 2021-03-08 00:27:48 +01:00
5755ed1319 Smol things. 2021-03-07 17:37:55 +01:00
b53e3a338d Slight nerf to Explodium Gun. 2021-03-06 10:34:32 +01:00
0aa788c8df Double Stacc had to have some downsides. 2021-03-01 20:47:34 +01:00
c5abe83831 Major code refactoring. SWWMHandler could still use some more, though. 2021-02-27 23:59:40 +01:00