Commit graph

17 commits

Author SHA1 Message Date
639f9f4a77 Full removal of references to DLC2, only DLC Weaponset left. 2024-04-03 21:45:12 +02:00
d8319ee78d Migrate SNDINFO to 4.10 syntax. 2022-12-26 13:45:57 +01:00
4f7241b05b Some Mortal Rifle progress. 2022-09-21 18:28:30 +02:00
2c0c1df7f3 Mortal Rifle grenades now implemented. 2022-09-14 19:25:48 +02:00
0ca9451b04 Raise some sound limits. 2022-09-13 23:50:10 +02:00
9dd3e27bbd All Mortal Rifle state code done. Actual firing later. 2022-09-12 22:10:53 +02:00
dcc840d6e3 Need to have separate sounds for this. 2022-09-10 00:19:09 +02:00
1efaf7a6f9 All Mortal Rifle base models done. Animation next. 2022-09-07 19:46:56 +02:00
27bbf2e664 Good lord the Mortal Rifle uses a lot of sounds. 2022-09-02 11:47:33 +02:00
99eb2d8861 More Quadravol progress (fire at charge level 1 functional). 2022-08-19 00:59:11 +02:00
fc240f9813 Separate level 1 and level 2 quadravol impact sounds. 2022-08-18 19:00:27 +02:00
c80c2f0e1b More Quadravol progress. Document charge levels in library. 2022-08-18 18:33:57 +02:00
2745c25818 Quadravol fire sounds (oh my). Projectile stuff next. 2022-08-18 00:00:10 +02:00
57253d5434 Sheen HMG fully functional. May need touchups later. 2022-07-22 20:20:58 +02:00
1ba22e8eb6 Sheen HMG progress (still not functional). 2022-07-21 22:01:41 +02:00
db4408b30d SNDINFO for currently added dlc weapon sounds. 2022-06-30 20:04:45 +02:00
6f579ae102 Reorganize sndinfo. 2022-06-09 17:16:42 +02:00