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639f9f4a77
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Full removal of references to DLC2, only DLC Weaponset left.
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2024-04-03 21:45:12 +02:00 |
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d8319ee78d
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Migrate SNDINFO to 4.10 syntax.
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2022-12-26 13:45:57 +01:00 |
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4f7241b05b
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Some Mortal Rifle progress.
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2022-09-21 18:28:30 +02:00 |
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2c0c1df7f3
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Mortal Rifle grenades now implemented.
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2022-09-14 19:25:48 +02:00 |
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0ca9451b04
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Raise some sound limits.
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2022-09-13 23:50:10 +02:00 |
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9dd3e27bbd
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All Mortal Rifle state code done. Actual firing later.
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2022-09-12 22:10:53 +02:00 |
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dcc840d6e3
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Need to have separate sounds for this.
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2022-09-10 00:19:09 +02:00 |
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1efaf7a6f9
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All Mortal Rifle base models done. Animation next.
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2022-09-07 19:46:56 +02:00 |
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27bbf2e664
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Good lord the Mortal Rifle uses a lot of sounds.
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2022-09-02 11:47:33 +02:00 |
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99eb2d8861
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More Quadravol progress (fire at charge level 1 functional).
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2022-08-19 00:59:11 +02:00 |
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fc240f9813
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Separate level 1 and level 2 quadravol impact sounds.
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2022-08-18 19:00:27 +02:00 |
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c80c2f0e1b
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More Quadravol progress. Document charge levels in library.
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2022-08-18 18:33:57 +02:00 |
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2745c25818
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Quadravol fire sounds (oh my). Projectile stuff next.
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2022-08-18 00:00:10 +02:00 |
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57253d5434
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Sheen HMG fully functional. May need touchups later.
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2022-07-22 20:20:58 +02:00 |
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1ba22e8eb6
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Sheen HMG progress (still not functional).
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2022-07-21 22:01:41 +02:00 |
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db4408b30d
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SNDINFO for currently added dlc weapon sounds.
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2022-06-30 20:04:45 +02:00 |
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6f579ae102
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Reorganize sndinfo.
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2022-06-09 17:16:42 +02:00 |
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