b205527576
Mykradvo Artifact implemented.
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Replace some electric damage types with plasma, as it should be expected.
2021-03-17 20:16:17 +01:00
12afc5c10f
Thrown Candy Guns shouldn't bounce.
2021-03-16 14:44:51 +01:00
7201fa417a
Add a couple more FOV bumps.
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A bunch of silly tweaks to player movement, including bunnyhop acceleration.
Readjust math for top speed stat unit conversion.
Add two more future achievements.
2021-03-15 22:04:08 +01:00
8c978a9f25
Fancy FOV features (no more A_ZoomLevel hackery).
2021-03-13 02:04:42 +01:00
cb3c253bb8
Some wallbusting fixing.
2021-03-12 21:54:57 +01:00
e30eb24936
Weapons with switchable ammos/modes display nametags on change.
2021-03-12 17:15:06 +01:00
5f44dcd530
Fix explodium/candy mags disappearing in water.
2021-03-12 16:05:39 +01:00
04b0ab2f68
Allow Explodium/Candy mags to bounce at certain angles.
2021-03-11 21:44:28 +01:00
1da4bd6126
Add option to make single weapons have higher slot priority.
2021-03-09 00:37:15 +01:00
eca7c2df3b
Planted mags shouldn't bleed (oops).
2021-03-08 01:28:52 +01:00
8333620469
Prevent allies from triggering planted grenades.
2021-03-08 01:04:04 +01:00
feee32345d
You can now plant quick grenades when aiming at any solid surface.
2021-03-08 00:27:48 +01:00
5755ed1319
Smol things.
2021-03-07 17:37:55 +01:00
b53e3a338d
Slight nerf to Explodium Gun.
2021-03-06 10:34:32 +01:00
0aa788c8df
Double Stacc had to have some downsides.
2021-03-01 20:47:34 +01:00
c5abe83831
Major code refactoring. SWWMHandler could still use some more, though.
2021-02-27 23:59:40 +01:00