Commit graph

8 commits

Author SHA1 Message Date
d0098c650a Ammo rebalancing 2020-04-21 02:44:54 +02:00
4a59622978 Hellblazer partially implemented, doesn't shoot yet.
Various lore adjustments.
Various bugfixes (mostly related to bouncing projectiles and others).
Divided language files for easier maintenance.
Corrected the 1.150 XSG bullet model so it looks more realistic.
Extra language strings (vanilla obituaries).
Added a replacement gib sound (I'm sorry).
Tease the fact Strife support might happen (don't get your hopes up).
Activating things with your balls is optional now (disabled by default).
Added some extra voice lines for "jammed" doors (has lock number, but no key exists for it), not used yet.
2020-04-15 21:47:56 +02:00
89347b712d Mouse input support complete.
BIG LORE changes, may contain slight Doom Eternal spoilers, though not really big stuff or anything.
 - New entry: ARC (Doom Eternal).
 - Adjusted Ashley's entry to mention she grew up in Cornwall.
 - Shortened CuteEmotion entry so it doesn't get cut off.
 - Added small extra details about Doomslayer.
 - Adjusted Samuel Hayden's entry so after Doom it mentions his involvements with the ARC.
 - Adjusted Hell entry to mention their relation with the Maykrs, revealed after Doom.
 - New entry: Maykrs (Doom Eternal).
 - New entry: Sentinels (Doom Eternal).
 - New entry: SUSAN (Empty Episodes).
 - Adjusted post-Doom UAC entry to better detail how it all went to shit.
 - Adjusted timeline accordingly with all these changes.
Removed leftover mockup XCFs.
Fix Hexen still having the vanilla chat sound.
Separate option menu code from the bigass Demolitionist Menu file, so it's easier to handle.
Fix scrolling behaviour in various menu tabs.
Special mousewheel handling for Library tab (scroll through entries only when mouse is on left side).
Fix Invinciball still flashing with damage types the player is immune to.
2020-03-23 19:50:29 +01:00
aad61ba649 Implemented trading tab.
Added hitscan parrying (not that it's very useful).
Various fixes to some timing stuff.
Added "F to pay respects" when in death screen.
Added money cheat, figure out the key combination yourself.
Changed score interpolator so it goes faster with huge score gains.
2020-03-16 21:27:00 +01:00
88afdafd1d Initial implementation of Eviscerator. Animations + Sounds.
Force weapons to always bob, like in DT/Doomreal. Will fine tune this later so the bobbing doesn't make firing guns look awkward.
Fixed crash when opening the chat prompt due to an excess %s.
Consider the possibility of adding dual wielding to the Explodium Gun eventually.
2020-03-12 12:18:03 +01:00
839fde5ef0 Fix melee/balls triggering locked lines, they will fail silently now.
Lead balls can no longer trigger exit lines, sorry speedrunners.
Legendoom support for enemy healthbars.
Relationship Status: In Lesbians ♥
2020-03-10 17:57:21 +01:00
7b066896a2 Update TODO 2020-03-09 15:08:44 +01:00
e0821adbe2 Begin working on custom intermission.
Tweaks to player voice handling, line counts are language strings now, instead of the old awkward method of counting them manually.
Some adjustments to movement, jump/croush to move up/down when swimming and flying.
Increased damages of Pusher, for balance.
Fixed incorrect behaviour of armor damage absorption, which made the armor nuggets pretty much useless.
Fix incorrect absorption factor of armor nuggets, making them heal at >10% instead of >100%.
2020-03-08 11:47:20 +01:00