Deep Impact alt can now be used at any moment, but its potential damage will be lower.
In addition, the Deep Impact now deals rip damage only once per target, and on top deals slightly reduced damage to bosses.
Force weapons to always bob, like in DT/Doomreal. Will fine tune this later so the bobbing doesn't make firing guns look awkward.
Fixed crash when opening the chat prompt due to an excess %s.
Consider the possibility of adding dual wielding to the Explodium Gun eventually.
- All ammo pickups done.
- All weapons basic properties and spawn state set.
- Implement Hammerspace Embiggener.
- Corrections to lore stuff and other info.
- Separated Hellblazer ammo between mags and single units.
- Fix fourth healthbar being the same color as third.
- Added "abstract" to some classes, just for safety.
- Dashing and ramming tweaks.
- Dashing no longer cancels when getting hurt.
- Tiny menu fixes.