Commit graph

10 commits

Author SHA1 Message Date
7d401bdb61 I completely forgot what I changed. 2021-03-23 17:03:51 +01:00
1cbfd4b97d Begginings of achievement system.
Fix projectile detection.
2021-03-22 01:26:15 +01:00
8c47601d90 I'm afraid the plans for strife support have been cancelled. 2021-03-21 16:22:55 +01:00
e2d2305f8b A more fancy way to deface nazi texturing. (Bonus: curly mustaches on demon faces)
Fix gibs/blood and other non-interacting projectiles being tracked in the minimap.
2021-03-21 03:35:14 +01:00
761042e200 Add one extra skill.
Prevent mp items from spawning on skills 5 and 6.
Disable store on skills 5 and 6.
Fix Shotgunners dropping Wallbusters in Doom 1.
Fix episode/skill menus being compacted when they have more than 5 text items.
Tweak message boxes.
2021-03-19 17:14:33 +01:00
b205527576 Mykradvo Artifact implemented.
Replace some electric damage types with plasma, as it should be expected.
2021-03-17 20:16:17 +01:00
5afc381e42 Fix weapon replacement logic (didn't check STAT_TRAVELLING inventory). 2021-03-12 21:36:08 +01:00
feee32345d You can now plant quick grenades when aiming at any solid surface. 2021-03-08 00:27:48 +01:00
36b00f4c3d In-depth PNG optimization + sprite cropping. 2021-03-04 20:04:08 +01:00
c5abe83831 Major code refactoring. SWWMHandler could still use some more, though. 2021-02-27 23:59:40 +01:00
Renamed from zscript/swwm_utility.zsc (Browse further)