Commit graph

7 commits

Author SHA1 Message Date
9fcbb16267 Eviternity compatibility (sort of).
More compatible cosmetic bossbrain.
Some fixups.
2020-11-28 22:03:01 +01:00
1350817718 Reduce number of active event handlers. 2020-11-04 22:47:48 +01:00
e200850a79 Various menu tweaks, and other things:
- Added "additional tips" help menu section detailing some important things.
 - Bit more work into inter-mod compat.
 - Reorganize main menu elements (layout is now like Hexen, plus info).
 - Add sprites and other simple graphic stuff for upcoming dlc weapons.
 - ZScript file reorganizing.
 - Fix enemies that spend a long time in-air eating up FPS due to blood trails.
 - Remove Swinger code, it's unused anyway.
 - Fix scaling of titlemap texts.
 - Make help screen scale nicely in 21:9, like the hud.
 - Add cvar to allow people to still somehow play this with BD (it will break).
 - Expand lore entry for Saya's mom, detailing that one event at the wedding with Kirin.
 - Add model notes again so I can keep track of my progress with the collectibles (I swear I'm working on it).
2020-10-27 20:01:47 +01:00
18d005f21a New fanart added courtesy of Redead-ITA.
Added option to toggle pausing on Demolitionist Menu.
Properly handled fuzz bg toggling on all cases where it's used (now extends to titlemap and help screens).
2020-07-23 20:14:32 +02:00
54831b173c Clean up help menu code.
Adjusted fullscreen fuzz so it uses integer scaling.
2020-06-24 12:26:03 +02:00
1250e8071c Help menus finished. 2020-06-24 00:16:35 +02:00
8b5ecd1954 Beginnings of F1 menu replacement. 2020-06-21 03:22:55 +02:00