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67a899aaa9
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Fix crosshair drawing for scoped weapons.
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2022-11-11 00:08:54 +01:00 |
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db4f6e317f
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Use meta variables where needed.
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2022-11-08 13:01:16 +01:00 |
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aa3343c568
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Some precise crosshair fixes.
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2022-09-24 22:12:12 +02:00 |
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84fb9c036f
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Decouple precise crosshairs from weapons. 100% smoother now.
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2022-09-24 21:33:48 +02:00 |
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648c3e1077
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Try to fix jerky crosshair motion.
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2022-06-23 23:11:10 +02:00 |
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65597c181a
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Stop reinventing lerp() all over the place.
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2022-05-29 18:07:30 +02:00 |
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f2af4dd14d
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Add "smooth streaks" to projected crosshairs.
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2022-05-29 17:51:59 +02:00 |
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4cb3030e5b
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Added option to still draw the precise crosshair even if crosshairs are disabled in the HUD settings.
(Mostly useful just for me because I regularly switch between this and Lithium and I use the "juicer" there instead).
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2022-04-12 16:37:35 +02:00 |
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0f37e68698
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Use gametic+fractic for crosshair interpolation, should be smoother than MSTime().
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2021-06-01 16:51:13 +02:00 |
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3b3918de8a
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Migration from libeye to Gutamatics.
Updated credits.
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2021-04-02 19:52:13 +02:00 |
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c5abe83831
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Major code refactoring. SWWMHandler could still use some more, though.
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2021-02-27 23:59:40 +01:00 |
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