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4bb3a1e85a
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Several optimizations on non-interactive actors.
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2022-10-14 21:45:21 +02:00 |
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146531003e
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Trim excess ammo types. Some guns not reimplemented yet.
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2022-10-07 19:12:41 +02:00 |
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502f9fc495
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Adjust terrain splash alert radius.
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2022-09-17 20:47:17 +02:00 |
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e023f70124
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Delay dialogues until map title text disappears.
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2022-09-16 16:54:05 +02:00 |
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2c0c1df7f3
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Mortal Rifle grenades now implemented.
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2022-09-14 19:25:48 +02:00 |
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4f3891a2a7
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Damagetype tweaks.
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2022-09-09 19:20:52 +02:00 |
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78dc1bb453
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Convert Quadravol fire debuff to inventory item.
Copy over spread code from black shell debuff (lower hard lock risk).
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2022-09-03 18:28:13 +02:00 |
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c77504b9a2
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Quadravol charge level 5 point blank fix.
Add DE_NONEXPLOSIVE flag to DoExplosion. Treats damage as "not explosive" (This makes detecting what is or isn't an explosive damage source easier).
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2022-08-25 20:03:54 +02:00 |
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2f5ffdfe41
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Use Vec3FromAngles to create random unit vectors.
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2022-08-24 15:20:57 +02:00 |
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4230b3b062
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Vector/Trig math refactor into utility functions.
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2022-08-18 16:18:22 +02:00 |
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b876515745
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Removal of various configurable settings.
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2022-07-28 21:01:08 +02:00 |
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e296c02608
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Remove Dragon's Breath shells.
Nuggets can no longer be stored as spares.
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2022-06-04 22:09:46 +02:00 |
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fa80c346ec
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Add QF_3D to every single A_QuakeEx call.
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2022-06-02 00:48:17 +02:00 |
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984b2c39ba
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The Pusher is gone.
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2022-05-16 16:39:11 +02:00 |
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24d8772796
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Add ass/ball kill oneliner variants.
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2022-04-12 17:49:07 +02:00 |
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15d259be36
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Hitscan locational damage compatibility.
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2022-03-08 14:54:32 +01:00 |
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7e04a87e36
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Rebalancing of the lower end of the arsenal.
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2022-01-22 16:38:26 +01:00 |
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8be723477f
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Pull in more changes from master.
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2021-10-03 23:49:20 +02:00 |
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9f54ec6f62
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More changes from master.
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2021-09-22 19:39:44 +02:00 |
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8176b21b8c
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Achievement system overhaul.
Continuin the menu rewrite.
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2021-09-20 19:22:42 +02:00 |
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2850cb8375
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Splash damage wrangling.
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2021-09-06 23:38:39 +02:00 |
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2b1687b0f8
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A radius of 1 can cause projectiles to clip through walls.
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2021-05-23 10:32:23 +02:00 |
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8ec2c14b38
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Sound precaching for player/weapons.
Adjust collision sizes of projectiles.
Make player self-light toggleable.
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2021-05-18 17:17:15 +02:00 |
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b5f78f5035
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Display beam projectiles in minimap.
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2021-04-24 16:00:14 +02:00 |
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f5c9733c65
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Major achievement progress.
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2021-03-24 02:25:38 +01:00 |
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b205527576
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Mykradvo Artifact implemented.
Replace some electric damage types with plasma, as it should be expected.
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2021-03-17 20:16:17 +01:00 |
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5f44dcd530
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Fix explodium/candy mags disappearing in water.
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2021-03-12 16:05:39 +01:00 |
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c5abe83831
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Major code refactoring. SWWMHandler could still use some more, though.
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2021-02-27 23:59:40 +01:00 |
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