95dd4a715a
More stuff I missed.
2023-03-17 13:25:54 +01:00
a8f6417781
An important rewrite that was a long time coming.
...
First, a message: There is a time and a place for everything, and understanding
what is and is not appropriate is a fundamental aspect of how one should behave
in society. I must take steps in correcting my behavior, how I act both through
my interactions with others and through my own creations as well. While this is
only one step in a very, very long road, it is hopefully a step in the right
direction.
Various aspects of the story and lore, dialogues, character interactions, etc.
have been sanitized to be less explicit. I cannot in good conscience have
something like this in a project I'm creating, especially one with such a broad
audience as the one it has garnered.
A couple other things have been removed, such as direct references to
problematic media, and I've decided to forego the H-Doom compatibility that was
added "as a joke".
These changes will also be later applied to the side mods as well.
Should I have still missed anything, I please ask that people notify me and I
will address it as soon as I possibly can.
Furthermore, if any of the people still credited in this mod wish to have their
name and anything they contributed removed from it, I will do so.
2023-03-17 12:56:38 +01:00
25eb154656
Small visual tweaks to stat screen:
...
- Show "N/A" for 0/0 cases.
- Always show times in at least mm:ss format.
- Account for potential trailing whitespace in map names
(can becaused by DEHACKED string replacements).
2023-03-10 19:41:35 +01:00
9b71844e16
Update patrons.
2023-02-18 12:00:23 +01:00
bb6e926e0d
Cleaning up.
2023-02-11 17:13:54 +01:00
75ffce1627
Somewhat less hacky menu code.
2022-12-31 13:08:09 +01:00
21e10bce86
Remove credits for removed assets.
2022-12-28 22:22:48 +01:00
4000d095df
Some broader support for old map author text handling.
2022-12-28 11:44:29 +01:00
3ba2e921bc
Split statscreen code for each game mode.
2022-12-15 14:07:15 +01:00
8e952f412f
4.10 support update (unfinished and untested).
2022-12-05 02:10:56 +01:00
505e86cfd0
Rearrange par and total time in stat screen so it matches sidemods.
2022-10-13 13:02:56 +02:00
7c3e88c217
MSTime() un-deprecated, no more casting to int.
2022-10-09 15:31:54 +02:00
0fbbb91b8e
Revert "Remove ZPolyobject due to licensing concerns."
...
This reverts commit f134375f7e .
Library is now MIT licensed and can be included.
2022-10-08 15:55:42 +02:00
f134375f7e
Remove ZPolyobject due to licensing concerns.
2022-10-07 00:55:20 +02:00
ada2e2fbbe
Obscure achievement descriptions until completed.
2022-10-03 20:49:19 +02:00
dbd887e8db
Remove redundant second argument in various TexMan.CheckForTexture calls.
2022-09-30 12:53:56 +02:00
f4b07c9cdf
Use sapphire font color for intro text.
2022-09-24 02:10:58 +02:00
75eda90182
Touch up achievements. I think I was being too generous with some.
2022-09-15 15:56:44 +02:00
ef12c72825
Hackfix for TUTNT Supportive Edition episode names.
2022-09-05 13:43:00 +02:00
95d59ba72a
Scrollable achievement menu for lower resolutions.
2022-08-30 18:29:25 +02:00
4b20fc0b12
Use own fonts for achievements menu (still needs more work to fit in low resolutions).
2022-08-30 12:49:40 +02:00
c41e9c4615
Somehow forgot to bump zscript ver to 4.9.
...
Now there's a shitload of warnings about signed/unsigned comparisons, but those are a gzdoom oversight, they'll be fixed soon.
2022-08-05 21:02:09 +02:00
c0691f4930
Implement "FindLumpByFullName" helper function.
...
Remove days display from playtime counter (most people expect hours).
2022-08-05 11:08:47 +02:00
51c1ef11bc
titlescreen code cleanup.
2022-07-28 18:00:50 +02:00
7d86143fb4
Updates for recent A_ChangeModel fix.
...
Use a canvas texture for the titlescreen fade.
2022-07-27 13:17:18 +02:00
afd9c9ebf0
Make intro explosions quieter and add an option to skip them.
2022-07-15 08:05:08 +02:00
96d11b9b14
Intermission advance with Enter (fix for d-touch).
2022-07-08 23:52:22 +02:00
460ee725e2
Remove old branding.
2022-07-05 20:37:09 +02:00
44ea0384f2
Update patrons.
2022-06-29 15:59:18 +02:00
6d5d6543f0
Smoothen intermission fade.
2022-06-23 23:23:12 +02:00
df84963b44
Interpolation for all menus (choppy in 4.8.0 due to a bug).
2022-06-23 23:11:34 +02:00
431f96012f
Update patrons
2022-06-15 20:23:12 +02:00
9a02e255c8
Cleaner way of fetching inputs in intermission.
2022-06-02 00:25:49 +02:00
e1fafcb329
Reimplement intermission input handling.
2022-06-01 18:27:10 +02:00
65597c181a
Stop reinventing lerp() all over the place.
2022-05-29 18:07:30 +02:00
7fb314745c
Rewrite title stuff without using exploits.
2022-05-20 13:11:58 +02:00
94c6a47163
April Fools + Birthday events.
2022-05-19 19:33:01 +02:00
21d6fbdba4
Personal rebranding.
2022-05-13 18:29:45 +02:00
fffad9435d
Update patron credits.
2022-05-08 23:28:16 +02:00
473e7ad5e8
Fit hud scaling to 16:9 minimum. Ultrawide be damned.
2022-05-08 18:43:42 +02:00
1cf4ce0d08
Adapt code to use MSTimeF().
2022-04-29 16:40:57 +02:00
98fe51b2c8
Statscreen compat fix for recent devbuilds.
...
Unfortunately, the ability to switch art and tips on the fly, as well as fading the foreground, have all been lost in the process.
2022-04-27 17:02:41 +02:00
60457f779e
Asserts for some hard-to-detect bugs.
2022-04-17 13:27:37 +02:00
fd2798f619
Add option to skip skill confirmation.
...
Add confirmation prompt for UV.
2022-04-14 22:14:59 +02:00
69dbab6c19
Missed some stuff.
2022-04-05 13:07:32 +02:00
f776ab126b
Revert font overhaul. Back to non-replacing fonts.
2022-04-05 12:29:16 +02:00
4475dc97ba
oops, forgot that
2022-04-04 14:56:57 +02:00
6e65c122ae
Adjust static text scale
2022-04-04 14:51:24 +02:00
de41e46518
Yeah, the title screen stuff from master, oops.
2022-04-04 14:38:16 +02:00
568e7607d6
Downsize bigfont from 3x to 2x.
2022-04-04 14:23:38 +02:00