46c25250a4
Limit stomp/hammer shockwave vertical movement so they no longer hug the floor.
2023-09-04 14:21:31 +02:00
96b334f3de
"exit at low hp" sectors now exit without dealing damage.
2023-08-25 18:16:07 +02:00
96fff41826
Make Demo have a pained default expression at low HP.
2023-08-21 11:38:08 +02:00
8f93448a32
Corner case where gathered targets for splash damage may become null.
2023-08-20 12:04:01 +02:00
3c6f45d38c
Voodoo dolls should have blob shadows.
2023-08-17 20:19:55 +02:00
ea7582852b
Retire the "suckables list" + some fixes.
2023-07-29 14:44:34 +02:00
d4043c2353
Reimplement reverted commit but with some important safety checks.
2023-07-29 14:02:52 +02:00
3b10e684b6
Revert "Replace usage of ThinkerIterator and BlockThingsIterator in various places where we can instead loop through sector thing lists."
...
This reverts commit 2bd1cb0657 .
2023-07-29 13:48:33 +02:00
2bd1cb0657
Replace usage of ThinkerIterator and BlockThingsIterator in various places where we can instead loop through sector thing lists.
...
While in the latter case this may result in longer loops, it also reduces GC thrashing by not needing to allocate an iterator every time.
This also simplifies the DoBlast code as there is no longer a need to manually traverse portals vertically.
2023-07-29 13:15:34 +02:00
1640e77c9c
Fix default tag of Voodoo Dolls in stats.
2023-07-04 13:51:01 +02:00
57464deeed
Slight viewbob adjustment.
2023-06-04 11:43:18 +02:00
a2f245b189
More stuff I missed.
2023-03-17 13:31:10 +01:00
e69dfa7e1f
(WIP) View sway, shake, etc. in weapon animations.
2023-03-10 19:37:09 +01:00
5c9292a811
Faster move bob acceleration. More bob when crouching.
2023-03-10 14:18:19 +01:00
8d1886ad15
Fix warp to NaN when crouching with Silver Bullet.
2023-03-10 00:20:09 +01:00
e98f870b5b
Fix silent broken crushers.
2023-03-10 00:00:24 +01:00
a3e7e4a622
Even less slippery player movement.
2023-03-09 23:58:43 +01:00
588fb5dd8d
Remove small per-step speed boost.
2023-03-09 20:38:53 +01:00
d71d5b665c
Fix incorrect check for viewpitch workaround.
2023-03-03 20:50:50 +01:00
be405824c2
Experimental bob-synced footsteps in first person.
2023-03-03 20:23:17 +01:00
4226dd8c95
Migrate DLC1 first person models to IQM.
2023-02-25 20:50:14 +01:00
a2855dfc9a
Don't use inventory tokens for mapper-toggleable store/revive. Tokens are icky.
2023-02-18 11:54:30 +01:00
c05c638a6a
Proper fix for erratic ViewPitch.
2023-02-11 19:13:38 +01:00
5e552e7607
Fix erratic ViewPitch when loading saves.
2023-02-11 18:47:48 +01:00
35b8b986db
Cleaning up.
2023-02-11 17:03:43 +01:00
08201160b1
Fix implicit class pointer casting.
2023-02-11 13:19:03 +01:00
1ad16bfcd4
Blocking checks for mirror interaction (forgot about them).
2023-01-19 10:23:20 +01:00
c3cc545784
Mirror interaction.
2023-01-19 10:09:20 +01:00
b0ae0d2153
More voice changes:
...
* Additional kiss voices
* Mirror interaction lines (not yet implemented)
* Intonation changes for two existing lines
* Fix randomization of some voices (grunts and whatnot)
2023-01-19 09:47:00 +01:00
525b9e33eb
Use new let syntax for multiple returns.
2023-01-14 19:14:39 +01:00
c636e0e787
Make use of new LineTracer.Trace() parameters.
2023-01-14 18:30:22 +01:00
55fbfd86c0
Floating point quake intensities.
2023-01-14 18:06:52 +01:00
d0fddbf8a3
Testing changes for GZDoom 4.11/5.0.
2023-01-08 14:58:06 +01:00
f3946f832b
Fix magnetized items being blocked by "monster block" lines.
2022-12-30 23:16:16 +01:00
2b41ba0225
CVar caching is no longer needed.
2022-12-29 13:20:08 +01:00
9f529afb3c
Set DROPOFF flag on magnetized items, hopefully fixes them getting stuck on some lines.
2022-12-29 10:44:53 +01:00
22179fdcd8
Tweak viewbob and deceleration.
2022-12-28 21:31:00 +01:00
7b8111c40d
Finally fix gestures breaking on weapon switch.
2022-12-26 23:22:30 +01:00
ac709f0aac
Allow legacy BobWeapon to work with non-mod guns.
2022-12-26 13:45:36 +01:00
9135f594f1
BobWeapon3D implemented (but commented out for now).
2022-12-24 15:16:13 +01:00
9ac0cb2a6f
Proper SCALEDNOLERP usage.
2022-12-19 16:46:13 +01:00
44f39d1024
Split player and utility code.
2022-12-15 17:12:53 +01:00