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4ed74289ed
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Make shaders compile on mobile (untested).
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2022-07-08 22:22:35 +02:00 |
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b917ac95b1
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Divine Sprite fully implemented.
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2021-09-06 13:02:14 +02:00 |
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555530c164
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Devastation sigil fully implemented.
Removed old ragekit shader entirely, always use alt now.
VIP powerups no longer spawn if the player has max amount.
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2021-09-01 18:53:53 +02:00 |
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3500f72db0
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Add "exclusive use to pickup" option.
Make "pickup through melee" optional (disabled by default).
Increased leniency of use to pickup (nice for items with small hitboxes).
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2021-05-29 23:26:12 +02:00 |
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9d03a86725
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Fix shinemap shader UV flip.
Add shinemap debug sphere actor (to see them in action).
Move pp shaders to separate folder, akin to GZDoom's own layout.
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2020-11-01 14:13:08 +01:00 |
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