Commit graph

11 commits

Author SHA1 Message Date
68729a0978 More stuff that's not Ynykron altfire:
- Made fun tags optional, added randomizations.
- Added subsections to Stats tab for monster kills, level stats and achievements (TBD).
- Added stats tracking for swimming distance, activatables punched, and walls busted.
- Added overrides for automap stats drawing and idmypos cheat.
- Re-tweaked ground slam shockwave.
2020-08-01 20:53:35 +02:00
07c2cd25db Additional microoptimizations. 2020-06-27 21:23:24 +02:00
39ad62dbd1 Expand score to 64 bits (sort of).
PNG optimization pass.
2020-05-08 18:19:22 +02:00
56a6390938 Ported Soundless Mound blood (disabled by default).
Added some more lore.
Added custom nashgore footprint.
2020-05-08 17:03:02 +02:00
faddb088c1 Hellblazer fully implemented.
Rebalanced Candygun.
Added vanilla boss healthbars + vanilla boss boosting (both optional).
Adjustments so the E1M8 exit and similar work fine with this mod.
Various language changes (mostly vanilla monster tags).
Doubled damage of Pusher altfire, so it matches the projectile's.
Adjusted minimum fall speed for stomping.
Other small fixed and adjustments.
2020-04-20 21:42:43 +02:00
0436a4d707 Hellblazer Missiles implemented, other ammo types to follow.
Fixed DoBlast going through blocking lines.
Language file cleanup.
2020-04-19 17:23:49 +02:00
346bf7a1fc Golden Shells now visibly use a different material.
Further adjustments to parry mechanics.
Adjustments to how health/armor is auto-used. Now auto-used whenever possible rather than when armor/health is about to drop to zero.
Another pass of PNG optimization.
2020-03-18 14:40:08 +01:00
3eed92fe5e Generic display for third-party weapons.
Disable custom bobbing for third-party weapons (since this may cause visual glitches).
Spiced up teleport fog with some sparkles.
2020-03-18 13:04:19 +01:00
a4994ee132 Change some sprite filenames to be compatible with an inferior OS. 2020-03-04 15:57:58 +01:00
2ee1a2580f Much more stuff and things, also Candy Gun sounds. 2020-01-27 02:41:51 +01:00
6191230903 OK, a whole lot of stuff has happened.
- Player and Explodium Gun are fully functional.
- Added a crapton of sprites and muzzle flashes and whatnot from SWWM, Ultra Suite, and other mods I made.
- The HUD is almost complete, and some things have been changed with the fuel/dash display.
- Started adding some cvars and stuff, mod options menu will come later.
- Made an alternate -noflat- just to make Kinsie's map more pleasing on the eyes.
2020-01-26 00:29:36 +01:00