Commit graph

4 commits

Author SHA1 Message Date
9cf984cea8 Prevent misinterpretation of deep impact altfire. 2022-01-22 17:17:41 +01:00
c2f941c2a1 More Spreadgun progress:
- Sounds and visuals done, only the actual firing effects left.
- While I was at it, touched up the library text again.
- Fixed the ammo fabricator sound being too loud, turns out I saved the lower
  volume edit in the wrong folder.
2020-02-17 23:00:31 +01:00
ff875be3ac Much stuff was adjusted. Much, much stuff.
Only the trading functions are left, the store just got added.
The other weapons will follow eventually.
2020-02-07 22:44:30 +01:00
8df8ed6155 Much is new:
- Deep Impact implemented (ammo display not done yet, so it's just text).
 - More HUD features: enemy healthbars, omnisight, damage/health/score numbers.
   (not yet tweakable, will add options later. also omnisight's usable line
   highlighting currently has incorrect positioning, will fix later too).
 - Fixes 'n stuff.
 - Library text adjustments.
2020-02-07 03:21:25 +01:00