Commit graph

22 commits

Author SHA1 Message Date
edbc19ce64 Unique voices for Mortal Rifle touchscreen and finger flick. 2022-09-24 14:56:35 +02:00
4f7241b05b Some Mortal Rifle progress. 2022-09-21 18:28:30 +02:00
db9f61c3c9 Mortal Rifle grenades should only have single pickups. 2022-09-20 22:48:48 +02:00
2c0c1df7f3 Mortal Rifle grenades now implemented. 2022-09-14 19:25:48 +02:00
4d2ab09880 Some tweaks to the Mister. 2022-09-12 23:14:37 +02:00
9dd3e27bbd All Mortal Rifle state code done. Actual firing later. 2022-09-12 22:10:53 +02:00
dcc840d6e3 Need to have separate sounds for this. 2022-09-10 00:19:09 +02:00
1efaf7a6f9 All Mortal Rifle base models done. Animation next. 2022-09-07 19:46:56 +02:00
27bbf2e664 Good lord the Mortal Rifle uses a lot of sounds. 2022-09-02 11:47:33 +02:00
fc240f9813 Separate level 1 and level 2 quadravol impact sounds. 2022-08-18 19:00:27 +02:00
c80c2f0e1b More Quadravol progress. Document charge levels in library. 2022-08-18 18:33:57 +02:00
2745c25818 Quadravol fire sounds (oh my). Projectile stuff next. 2022-08-18 00:00:10 +02:00
0193ad5874 Primary fire now functional in Combat Hammer. 2022-08-11 01:54:40 +02:00
57253d5434 Sheen HMG fully functional. May need touchups later. 2022-07-22 20:20:58 +02:00
1ba22e8eb6 Sheen HMG progress (still not functional). 2022-07-21 22:01:41 +02:00
459b55fe03 Sheen HMG sounds. 2022-06-30 16:48:24 +02:00
cedf328032 Mortal Rifle sounds. 2022-06-29 14:29:02 +02:00
6f579ae102 Reorganize sndinfo. 2022-06-09 17:16:42 +02:00
0243eb9cf6 Spy did a nice sound edit. <3 2022-06-08 22:06:24 +02:00
b59254b7b5 Quadravol handling sfx (no firing yet). 2022-06-08 21:02:07 +02:00
22a118c862 Plasma Blaster sounds. 2022-05-17 18:07:18 +02:00
5bc3b2f637 Itamex Hammer sounds. 2022-04-18 23:03:57 +02:00