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db9f61c3c9
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Mortal Rifle grenades should only have single pickups.
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2022-09-20 22:48:48 +02:00 |
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2c0c1df7f3
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Mortal Rifle grenades now implemented.
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2022-09-14 19:25:48 +02:00 |
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9dd3e27bbd
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All Mortal Rifle state code done. Actual firing later.
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2022-09-12 22:10:53 +02:00 |
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1efaf7a6f9
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All Mortal Rifle base models done. Animation next.
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2022-09-07 19:46:56 +02:00 |
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dd62ce665b
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Quadravol pickup models done.
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2022-08-13 11:53:37 +02:00 |
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57253d5434
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Sheen HMG fully functional. May need touchups later.
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2022-07-22 20:20:58 +02:00 |
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1ba22e8eb6
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Sheen HMG progress (still not functional).
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2022-07-21 22:01:41 +02:00 |
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2e15b7325a
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Oops.
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2022-05-08 01:11:50 +02:00 |
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7a4ec53e16
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Some easter egg tweaks.
Backport placeholder textures from common library.
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2022-03-07 23:24:13 +01:00 |
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0680b2f382
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Sometimes plans change. DLC Weaponsets merged into one.
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2022-03-05 18:26:20 +01:00 |
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4677ca7d4f
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Ammo balancing and behind-the-scenes stuff.
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2021-09-15 00:17:08 +02:00 |
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c1de57b376
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Major ammo overhaul.
DoExplosion sector portal fix.
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2021-09-12 19:09:00 +02:00 |
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5949cc1fcc
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Cleanup of stuff and more prep work, first commit of 2021.
(I hope git doesn't break because I used symlinks for some files).
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2021-01-02 18:41:02 +01:00 |
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