Model "Unknown" { Path "models" Model 0 "extra/IAmError_d.3d" Skin 0 "matcap/errormap.png" Scale 0.0625 0.0625 0.0625 AngleOffset 90 ZOffset 32 FrameIndex UNKN A 0 0 } Model "FancyConfetti" { Path "models" Model 0 "extra/Flat_d.3d" Scale 0.003 0.003 0.003 ZOffset 1 USEACTORPITCH USEACTORROLL Skin 0 "matcap/goldmap.png" FrameIndex XZW1 A 0 0 Skin 0 "matcap/blumap.png" FrameIndex XZW1 B 0 0 Skin 0 "matcap/darkmap.png" FrameIndex XZW1 C 0 0 Skin 0 "matcap/greenmap.png" FrameIndex XZW1 D 0 0 Skin 0 "matcap/invincimap.png" FrameIndex XZW1 E 0 0 Skin 0 "matcap/pinkmap.png" FrameIndex XZW1 F 0 0 Skin 0 "matcap/purpmap.png" FrameIndex XZW1 G 0 0 Skin 0 "matcap/ragemap.png" FrameIndex XZW1 H 0 0 Skin 0 "matcap/redmap.png" FrameIndex XZW1 I 0 0 Skin 0 "matcap/silvermap.png" FrameIndex XZW1 J 0 0 Skin 0 "matcap/dekamap.png" FrameIndex XZW1 K 0 0 Skin 0 "matcap/glassmap.png" FrameIndex XZW1 L 0 0 Skin 0 "matcap/leadmap.png" FrameIndex XZW1 M 0 0 Skin 0 "matcap/puromap.png" FrameIndex XZW1 N 0 0 } Model "SWWMSparkTrail" { Path "models/extra" Model 0 "YBeam.obj" Skin 0 "ChunkTrail.png" Scale 1 1 0.6 USEACTORPITCH USEACTORROLL DONTCULLBACKFACES FrameIndex XZW1 A 0 0 } Model "SWWMChip" { Path "models" Model 0 "Chunky_d.3d" Skin 0 "Chunky.png" Scale 0.02 0.02 0.02 USEACTORPITCH USEACTORROLL FrameIndex XZW1 A 0 0 FrameIndex XZW1 B 0 1 FrameIndex XZW1 C 0 2 FrameIndex XZW1 D 0 3 FrameIndex XZW1 E 0 4 FrameIndex XZW1 F 0 5 FrameIndex XZW1 G 0 6 FrameIndex XZW1 H 0 7 ZOffset 0.2 FrameIndex XZW2 A 0 0 FrameIndex XZW2 B 0 1 FrameIndex XZW2 C 0 2 FrameIndex XZW2 D 0 3 FrameIndex XZW2 E 0 4 FrameIndex XZW2 F 0 5 FrameIndex XZW2 G 0 6 FrameIndex XZW2 H 0 7 } Model "mkBloodDrop" { Path "models/extra" Model 0 "flat_d.3d" Scale 0.06 0.06 0.06 ZOffset 0.1 USEACTORPITCH USEACTORROLL DONTCULLBACKFACES Skin 0 "BloodDrop1.png" FrameIndex SBLD F 0 0 Skin 0 "BloodDrop2.png" FrameIndex SBLD G 0 0 Skin 0 "BloodDrop3.png" FrameIndex SBLD H 0 0 Skin 0 "BloodDrop4.png" FrameIndex SBLD I 0 0 } Model "RadiusDebugSphere" { Path "models/extra" Model 0 "UnitSphere.obj" Scale 1.0 1.0 1.0 FrameIndex XZW1 A 0 0 } Model "DemolitionistRadiusShockwave" { Path "models/extra" Model 0 "flat_d.3d" Skin 0 "Shockwave.png" Scale 1.0 0.06 0.015 RollOffset 90 AngleOffset 90 ZOffset 4 USEACTORPITCH DONTCULLBACKFACES FrameIndex XZW1 A 0 0 } Model "DemolitionistRadiusShockwaveTail" { Path "models/extra" Model 0 "flat_d.3d" Skin 0 "Shockwave.png" Scale 1.0 0.06 0.015 RollOffset 90 AngleOffset 90 ZOffset 4 USEACTORPITCH DONTCULLBACKFACES FrameIndex XZW1 A 0 0 } Model "MykradvoTendril" { Path "models/extra" Model 0 "WarpBeam3_d.3d" Skin 0 "AnomTrail.png" Scale 0.25 0.25 0.25 Offset 32 0 0 DONTCULLBACKFACES USEACTORPITCH USEACTORROLL // base FrameIndex XZW1 A 0 0 // low deviation FrameIndex XZW1 B 0 1 FrameIndex XZW1 C 0 2 FrameIndex XZW1 D 0 3 FrameIndex XZW1 E 0 4 // mid deviation FrameIndex XZW1 F 0 5 FrameIndex XZW1 G 0 6 FrameIndex XZW1 H 0 7 FrameIndex XZW1 I 0 8 // high deviation FrameIndex XZW1 J 0 9 FrameIndex XZW1 K 0 10 FrameIndex XZW1 L 0 11 FrameIndex XZW1 M 0 12 } Model "MykradvoSmallTendril" { Path "models/extra" Model 0 "WarpBeam2_d.3d" Skin 0 "AnomTrail.png" Scale 0.0625 0.125 0.125 Offset 8 0 0 DONTCULLBACKFACES USEACTORPITCH USEACTORROLL // base FrameIndex XZW1 A 0 0 // low deviation FrameIndex XZW1 B 0 1 FrameIndex XZW1 C 0 2 FrameIndex XZW1 D 0 3 FrameIndex XZW1 E 0 4 // mid deviation FrameIndex XZW1 F 0 5 FrameIndex XZW1 G 0 6 FrameIndex XZW1 H 0 7 FrameIndex XZW1 I 0 8 // high deviation FrameIndex XZW1 J 0 9 FrameIndex XZW1 K 0 10 FrameIndex XZW1 L 0 11 FrameIndex XZW1 M 0 12 } Model "MykradvoSmallNullTendril" { Path "models/extra" Model 0 "WarpBeam2_d.3d" Skin 0 "AnomTrail.png" Scale 0.03125 0.0625 0.0625 Offset 4 0 0 DONTCULLBACKFACES USEACTORPITCH USEACTORROLL // base FrameIndex XZW1 A 0 0 // low deviation FrameIndex XZW1 B 0 1 FrameIndex XZW1 C 0 2 FrameIndex XZW1 D 0 3 FrameIndex XZW1 E 0 4 // mid deviation FrameIndex XZW1 F 0 5 FrameIndex XZW1 G 0 6 FrameIndex XZW1 H 0 7 FrameIndex XZW1 I 0 8 // high deviation FrameIndex XZW1 J 0 9 FrameIndex XZW1 K 0 10 FrameIndex XZW1 L 0 11 FrameIndex XZW1 M 0 12 } Model "SWWMShadow" { Path "models/extra" Model 0 "flat_d.3d" Skin 0 "BlobShadow.png" Scale 0.06 0.06 0.06 ZOffset 0.1 USEACTORPITCH USEACTORROLL FrameIndex XZW1 A 0 0 } Model "ShinemapDebugSphere" { Path "models" Model 0 "extra/UnitSphere.obj" Scale 16.0 16.0 16.0 ZOffset 32 DONTCULLBACKFACES Skin 0 "matcap/barriermap.png" FrameIndex XZW1 A 0 0 Skin 0 "matcap/blumap.png" FrameIndex XZW1 B 0 0 Skin 0 "matcap/darkmap.png" FrameIndex XZW1 C 0 0 Skin 0 "matcap/dekamap.png" FrameIndex XZW1 D 0 0 Skin 0 "matcap/errormap.png" FrameIndex XZW1 E 0 0 Skin 0 "matcap/glassmap.png" FrameIndex XZW1 F 0 0 Skin 0 "matcap/goldmap.png" FrameIndex XZW1 G 0 0 Skin 0 "matcap/greenmap.png" FrameIndex XZW1 H 0 0 Skin 0 "matcap/invincimap.png" FrameIndex XZW1 I 0 0 Skin 0 "matcap/leadmap.png" FrameIndex XZW1 J 0 0 Skin 0 "matcap/pinkmap.png" FrameIndex XZW1 K 0 0 Skin 0 "matcap/puromap.png" FrameIndex XZW1 L 0 0 Skin 0 "matcap/purpmap.png" FrameIndex XZW1 M 0 0 Skin 0 "matcap/ragemap.png" FrameIndex XZW1 N 0 0 Skin 0 "matcap/redmap.png" FrameIndex XZW1 O 0 0 Skin 0 "matcap/silvermap.png" FrameIndex XZW1 P 0 0 }