HardwareShader Texture "models/CandyGun.png" { Shader "shaders/glsl/Shinemask.fp" Texture "masktex" "models/CandyGun_mask.png" Texture "envtex" "models/matcap/pinkmap.png" } HardwareShader Texture "models/CandyGun_EmptyMag.png" { Shader "shaders/glsl/Shinemask.fp" Texture "masktex" "models/CandyGun_mask.png" Texture "envtex" "models/matcap/pinkmap.png" }