Model "FancyConfetti" { Model 0 "models/extra/Flat_d.3d" Scale 0.003 0.003 0.003 ZOffset 1 USEACTORPITCH USEACTORROLL Skin 0 "models/goldmap.png" FrameIndex XZW1 A 0 0 Skin 0 "models/blumap.png" FrameIndex XZW1 B 0 0 Skin 0 "models/darkmap.png" FrameIndex XZW1 C 0 0 Skin 0 "models/greenmap.png" FrameIndex XZW1 D 0 0 Skin 0 "models/invincimap.png" FrameIndex XZW1 E 0 0 Skin 0 "models/pinkmap.png" FrameIndex XZW1 F 0 0 Skin 0 "models/purpmap.png" FrameIndex XZW1 G 0 0 Skin 0 "models/ragemap.png" FrameIndex XZW1 H 0 0 Skin 0 "models/redmap.png" FrameIndex XZW1 I 0 0 Skin 0 "models/silvermap.png" FrameIndex XZW1 J 0 0 } Model "ChanceboxTier1" { Path "models" Model 0 "Chancebox_d.3d" Skin 0 "Chancebox.png" Scale 0.25 0.25 0.25 AngleOffset -90 ZOffset 24 ROTATING FrameIndex XZW1 A 0 0 } Model "ChanceboxTier2" { Path "models" Model 0 "Chancebox_d.3d" Skin 0 "Chancebox_Tier2.png" Scale 0.25 0.25 0.25 AngleOffset -90 ZOffset 24 ROTATING FrameIndex XZW1 A 0 0 } Model "ChanceboxTier3" { Path "models" Model 0 "Chancebox_d.3d" Skin 0 "Chancebox_Tier3.png" Scale 0.25 0.25 0.25 AngleOffset -90 ZOffset 24 ROTATING FrameIndex XZW1 A 0 0 } Model "ChanceboxTier4" { Path "models" Model 0 "Chancebox_d.3d" Skin 0 "Chancebox_Tier4.png" Scale 0.25 0.25 0.25 AngleOffset -90 ZOffset 24 ROTATING FrameIndex XZW1 A 0 0 } Model "ChanceTopTier1" { Path "models" Model 0 "Chancebox_Top_d.3d" Skin 0 "Chancebox.png" Scale 0.25 0.25 0.25 AngleOffset -90 ZOffset 4 FrameIndex XZW1 A 0 0 } Model "ChanceTopTier2" { Path "models" Model 0 "Chancebox_Top_d.3d" Skin 0 "Chancebox.png" Scale 0.25 0.25 0.25 AngleOffset -90 ZOffset 4 FrameIndex XZW1 A 0 0 } Model "ChanceTopTier3" { Path "models" Model 0 "Chancebox_Top_d.3d" Skin 0 "Chancebox_Tier3.png" Scale 0.25 0.25 0.25 AngleOffset -90 ZOffset 4 FrameIndex XZW1 A 0 0 } Model "ChanceTopTier4" { Path "models" Model 0 "Chancebox_Top_d.3d" Skin 0 "Chancebox_Tier4.png" Scale 0.25 0.25 0.25 AngleOffset -90 ZOffset 4 FrameIndex XZW1 A 0 0 } Model "ChanceSideTier1" { Path "models" Model 0 "Chancebox_Side_d.3d" Skin 0 "Chancebox.png" Scale 0.25 0.25 0.25 AngleOffset -90 ZOffset 16 FrameIndex XZW1 A 0 0 } Model "ChanceSideTier2" { Path "models" Model 0 "Chancebox_Side_d.3d" Skin 0 "Chancebox.png" Scale 0.25 0.25 0.25 AngleOffset -90 ZOffset 16 FrameIndex XZW1 A 0 0 } Model "ChanceSideTier3" { Path "models" Model 0 "Chancebox_Side_d.3d" Skin 0 "Chancebox_Tier3.png" Scale 0.25 0.25 0.25 AngleOffset -90 ZOffset 16 FrameIndex XZW1 A 0 0 } Model "ChanceSideTier4" { Path "models" Model 0 "Chancebox_Side_d.3d" Skin 0 "Chancebox_Tier4.png" Scale 0.25 0.25 0.25 AngleOffset -90 ZOffset 16 FrameIndex XZW1 A 0 0 } Model "DroppedChanceboxTier1" { Path "models" Model 0 "Chancebox_d.3d" Skin 0 "Chancebox.png" Scale 0.25 0.25 0.25 AngleOffset -90 ZOffset 16 USEACTORPITCH USEACTORROLL FrameIndex XZW1 A 0 0 // shake FrameIndex XZW1 B 0 1 FrameIndex XZW1 C 0 2 FrameIndex XZW1 D 0 3 FrameIndex XZW1 E 0 4 FrameIndex XZW1 F 0 5 FrameIndex XZW1 G 0 6 // deploy FrameIndex XZW2 A 0 8 FrameIndex XZW2 B 0 9 FrameIndex XZW2 C 0 10 FrameIndex XZW2 D 0 11 FrameIndex XZW2 E 0 12 FrameIndex XZW2 F 0 13 FrameIndex XZW2 G 0 14 FrameIndex XZW2 H 0 15 FrameIndex XZW2 I 0 16 FrameIndex XZW2 J 0 17 FrameIndex XZW2 K 0 18 FrameIndex XZW2 L 0 19 FrameIndex XZW2 M 0 20 FrameIndex XZW2 N 0 21 FrameIndex XZW2 O 0 22 FrameIndex XZW2 P 0 23 FrameIndex XZW2 Q 0 24 } Model "DroppedChanceboxTier2" { Path "models" Model 0 "Chancebox_d.3d" Skin 0 "Chancebox_Tier2.png" Scale 0.25 0.25 0.25 AngleOffset -90 ZOffset 16 USEACTORPITCH USEACTORROLL FrameIndex XZW1 A 0 0 // shake FrameIndex XZW1 B 0 1 FrameIndex XZW1 C 0 2 FrameIndex XZW1 D 0 3 FrameIndex XZW1 E 0 4 FrameIndex XZW1 F 0 5 FrameIndex XZW1 G 0 6 // deploy FrameIndex XZW2 A 0 8 FrameIndex XZW2 B 0 9 FrameIndex XZW2 C 0 10 FrameIndex XZW2 D 0 11 FrameIndex XZW2 E 0 12 FrameIndex XZW2 F 0 13 FrameIndex XZW2 G 0 14 FrameIndex XZW2 H 0 15 FrameIndex XZW2 I 0 16 FrameIndex XZW2 J 0 17 FrameIndex XZW2 K 0 18 FrameIndex XZW2 L 0 19 FrameIndex XZW2 M 0 20 FrameIndex XZW2 N 0 21 FrameIndex XZW2 O 0 22 FrameIndex XZW2 P 0 23 FrameIndex XZW2 Q 0 24 } Model "DroppedChanceboxTier3" { Path "models" Model 0 "Chancebox_d.3d" Skin 0 "Chancebox_Tier3.png" Scale 0.25 0.25 0.25 AngleOffset -90 ZOffset 16 USEACTORPITCH USEACTORROLL FrameIndex XZW1 A 0 0 // shake FrameIndex XZW1 B 0 1 FrameIndex XZW1 C 0 2 FrameIndex XZW1 D 0 3 FrameIndex XZW1 E 0 4 FrameIndex XZW1 F 0 5 FrameIndex XZW1 G 0 6 // deploy FrameIndex XZW2 A 0 8 FrameIndex XZW2 B 0 9 FrameIndex XZW2 C 0 10 FrameIndex XZW2 D 0 11 FrameIndex XZW2 E 0 12 FrameIndex XZW2 F 0 13 FrameIndex XZW2 G 0 14 FrameIndex XZW2 H 0 15 FrameIndex XZW2 I 0 16 FrameIndex XZW2 J 0 17 FrameIndex XZW2 K 0 18 FrameIndex XZW2 L 0 19 FrameIndex XZW2 M 0 20 FrameIndex XZW2 N 0 21 FrameIndex XZW2 O 0 22 FrameIndex XZW2 P 0 23 FrameIndex XZW2 Q 0 24 } Model "DroppedChanceboxTier4" { Path "models" Model 0 "Chancebox_d.3d" Skin 0 "Chancebox_Tier4.png" Scale 0.25 0.25 0.25 AngleOffset -90 ZOffset 16 USEACTORPITCH USEACTORROLL FrameIndex XZW1 A 0 0 // shake FrameIndex XZW1 B 0 1 FrameIndex XZW1 C 0 2 FrameIndex XZW1 D 0 3 FrameIndex XZW1 E 0 4 FrameIndex XZW1 F 0 5 FrameIndex XZW1 G 0 6 // deploy FrameIndex XZW2 A 0 8 FrameIndex XZW2 B 0 9 FrameIndex XZW2 C 0 10 FrameIndex XZW2 D 0 11 FrameIndex XZW2 E 0 12 FrameIndex XZW2 F 0 13 FrameIndex XZW2 G 0 14 FrameIndex XZW2 H 0 15 FrameIndex XZW2 I 0 16 FrameIndex XZW2 J 0 17 FrameIndex XZW2 K 0 18 FrameIndex XZW2 L 0 19 FrameIndex XZW2 M 0 20 FrameIndex XZW2 N 0 21 FrameIndex XZW2 O 0 22 FrameIndex XZW2 P 0 23 FrameIndex XZW2 Q 0 24 }