$pitchshiftrange 0 armor/blastsuit = "sounds/items/blastsuit.ogg" armor/wararmor = "sounds/items/wararmor.ogg" armor/hit1 = "sounds/items/hullhit.ogg" armor/hit2 = "sounds/items/hullhit2.ogg" armor/hit3 = "sounds/items/hullhit3.ogg" armor/hit4 = "sounds/items/hullhit4.ogg" armor/hit5 = "sounds/items/hullhit5.ogg" $random armor/hit { armor/hit1 armor/hit2 armor/hit3 armor/hit4 armor/hit5 } powerup/refresheruse = "sounds/items/refreshuse.ogg" powerup/refresher = "sounds/items/refresh.ogg" powerup/sandwich = "sounds/CORK.ogg" powerup/ghost = "sounds/items/CloakOn.ogg" powerup/ghostact = "sounds/items/CloakLoop3.ogg" powerup/ghostend = "sounds/items/CloakOff.ogg" powerup/gravity = "sounds/items/gravityon.ogg" powerup/gravityact = "sounds/items/gravityact.ogg" powerup/gravityend = "sounds/items/gravityoff.ogg" powerup/invinciball = "sounds/items/invincion.ogg" powerup/invinciballact = "sounds/items/invinciact.ogg" powerup/invinciballhit = "sounds/items/invincihit.ogg" powerup/invinciballend = "sounds/items/invincioff.ogg" powerup/ragekit = "sounds/items/ragekiton.ogg" powerup/ragekitact = "sounds/items/ragekitact.ogg" powerup/ragekithit = "sounds/items/ragekithit.ogg" powerup/ragekitend = "sounds/items/ragekitoff.ogg" powerup/omnisight = "sounds/items/omnisight.ogg" powerup/embiggener = "sounds/items/embiggen.ogg" powerup/barrier = "sounds/items/barrieron.ogg" powerup/barrieract = "sounds/items/barrieract.ogg" powerup/barrierend = "sounds/items/barrieroff.ogg" powerup/mykradvo = "sounds/items/AnomExplode.ogg" $limit powerup/mykradvo 16 powerup/mykradvoamb = "sounds/items/AnomHeartBeat.ogg" powerup/devastation = "sounds/items/devaon.ogg" powerup/devastationamb = "sounds/items/devaamb.ogg" powerup/devastationact = "sounds/items/devaact.ogg" powerup/devastationhit = "sounds/items/devahit.ogg" powerup/devastationend = "sounds/items/devaoff.ogg" powerup/divineuse = "sounds/items/divion.ogg" powerup/divineamb = "sounds/items/diviamb.ogg" powerup/divineact = "sounds/items/diviact.ogg" powerup/divinehit1 = "sounds/items/divihit1.ogg" powerup/divinehit2 = "sounds/items/divihit2.ogg" powerup/divinehit3 = "sounds/items/divihit3.ogg" powerup/divinehit4 = "sounds/items/divihit4.ogg" powerup/divinehit5 = "sounds/items/divihit5.ogg" powerup/divinehit6 = "sounds/items/divihit6.ogg" powerup/divinehit7 = "sounds/items/divihit7.ogg" powerup/divinehit8 = "sounds/items/divihit8.ogg" $random powerup/divinehit { powerup/divinehit1 powerup/divinehit2 powerup/divinehit3 powerup/divinehit4 powerup/divinehit5 powerup/divinehit6 powerup/divinehit7 powerup/divinehit8 } $limit powerup/divinehit 16 powerup/divineend = "sounds/items/diviend.ogg" powerup/tetheruse = "sounds/items/tetheruse.ogg" powerup/tetherfail = "sounds/items/tetherfail.ogg" powerup/tethererror = "sounds/items/tethererror.ogg" mykradvo/arc1 = "sounds/items/mykrarc1.ogg" mykradvo/arc2 = "sounds/items/mykrarc2.ogg" mykradvo/arc3 = "sounds/items/mykrarc3.ogg" mykradvo/arc4 = "sounds/items/mykrarc4.ogg" mykradvo/arc5 = "sounds/items/mykrarc5.ogg" mykradvo/arc6 = "sounds/items/mykrarc6.ogg" mykradvo/arc7 = "sounds/items/mykrarc7.ogg" mykradvo/arc8 = "sounds/items/mykrarc8.ogg" mykradvo/arc9 = "sounds/items/mykrarc9.ogg" mykradvo/smallarc1 = "sounds/items/mykrarcs1.ogg" mykradvo/smallarc2 = "sounds/items/mykrarcs2.ogg" mykradvo/smallarc3 = "sounds/items/mykrarcs3.ogg" mykradvo/smallarc4 = "sounds/items/mykrarcs4.ogg" mykradvo/smallarc5 = "sounds/items/mykrarcs5.ogg" mykradvo/smallarc6 = "sounds/items/mykrarcs6.ogg" mykradvo/smallarc7 = "sounds/items/mykrarcs7.ogg" mykradvo/smallarc8 = "sounds/items/mykrarcs8.ogg" mykradvo/smallarc9 = "sounds/items/mykrarcs9.ogg" $random mykradvo/arc { mykradvo/arc1 mykradvo/arc2 mykradvo/arc3 mykradvo/arc4 mykradvo/arc5 mykradvo/arc6 mykradvo/arc7 mykradvo/arc8 mykradvo/arc9 } $random mykradvo/smallarc { mykradvo/smallarc1 mykradvo/smallarc2 mykradvo/smallarc3 mykradvo/smallarc4 mykradvo/smallarc5 mykradvo/smallarc6 mykradvo/smallarc7 mykradvo/smallarc8 mykradvo/smallarc9 } $limit mykradvo/arc 32 $limit mykradvo/smallarc 16 lamp/on = "sounds/items/lampon.ogg" lamp/off = "sounds/items/lampoff.ogg" lamp/appear = "sounds/items/lampappear.ogg" lamp/disappear = "sounds/items/lampdisappear.ogg" moth/scrape1 = "sounds/items/mothatk1.ogg" moth/scrape2 = "sounds/items/mothatk2.ogg" moth/scrape3 = "sounds/items/mothatk3.ogg" moth/scrape4 = "sounds/items/mothatk4.ogg" $random moth/scrape { moth/scrape1 moth/scrape2 moth/scrape3 moth/scrape4 } $limit moth/scrape 32 moth/die1 = "sounds/items/mothdie1.ogg" moth/die2 = "sounds/items/mothdie2.ogg" $random moth/die { moth/die1 moth/die2 } moth/fly = "sounds/items/mothfly.ogg" $limit moth/fly 32 fabricator/use = "sounds/items/makeammo.ogg" chancebox/explode1 = "sounds/items/lootexpl1.ogg" chancebox/explode2 = "sounds/items/lootexpl2.ogg" chancebox/explode3 = "sounds/items/lootexpl3.ogg" $random chancebox/explode { chancebox/explode1 chancebox/explode2 chancebox/explode3 } // TBD 1.4 (Ballsy Bomb) leadball/fire1 = "sounds/items/leadballfire1.ogg" leadball/fire2 = "sounds/items/leadballfire2.ogg" $random leadball/fire { leadball/fire1 leadball/fire2 } $limit leadball/fire 16 leadball/hit1 = "sounds/items/leadball1.ogg" leadball/hit2 = "sounds/items/leadball2.ogg" leadball/hit3 = "sounds/items/leadball3.ogg" $random leadball/hit { leadball/hit1 leadball/hit2 leadball/hit3 } leadball/hitf1 = "sounds/items/leadballf1.ogg" leadball/hitf2 = "sounds/items/leadballf2.ogg" leadball/hitf3 = "sounds/items/leadballf3.ogg" $random leadball/hitf { leadball/hitf1 leadball/hitf2 leadball/hitf3 } leadball/fly = "sounds/items/leadballfly.ogg" // TBD 1.4 (Battle-Boi Sentry) saltshot/hit1 = "sounds/items/salthit1.ogg" saltshot/hit2 = "sounds/items/salthit2.ogg" saltshot/hit3 = "sounds/items/salthit3.ogg" saltshot/hit4 = "sounds/items/salthit4.ogg" $random saltshot/hit { saltshot/hit1 saltshot/hit2 saltshot/hit3 saltshot/hit4 } $limit saltshot/hit 32 saltshot/trail1 = "sounds/items/salttrail1.ogg" saltshot/trail2 = "sounds/items/salttrail2.ogg" saltshot/trail3 = "sounds/items/salttrail3.ogg" saltshot/trail4 = "sounds/items/salttrail4.ogg" $random saltshot/trail { saltshot/trail1 saltshot/trail2 saltshot/trail3 saltshot/trail4 } $limit saltshot/trail 32