# (lines starting with this character are comments) # if you want to make custom voice packs for the mod, you need to provide a # file like this in the root of the zip/pk3/whatever, wads are not supported # list the names of your voice types here and don't forget to define your voice # lines using a similar format to the base game's: # voice//<#> for the sndinfo entries # SWWM_SUBS__<#>, plus a SWWM_SUBS__N counter, # for the language strings # all lines you may want to register require a subtitle language string so they # can be properly detected, but you can set them to an empty string if you # don't want text to display. # voices for various grunts, pain and death screams use a different system, # you can consult the source files for the default voice for reference. # also don't forget to add a SWWM_VOICENAME_* language string for each voice # type so they have a "human-readable" name in the options menu. default