This is just a bit of *"future planning"* for stuff that I ***might*** add later on. ## 1.2 update *(A Needed Change)*: I REALLY need to do this, it's starting to become very problematic to maintain the Demolitionist Menu as-is. * **Demolitionist Menu Refactor:** - Non 16:10 ratio support - Smooth scrolling, better mouse input - Much cleaner code, easier maintenance and extension - Modular design, add-on tab support ## 1.3 update *(The Second Batch)*: More weapons, because we need 'em. * **DLC Weaponset:** - [1] Itamex Reinforced Hammer *(UnSX 5)* - HAHA DAB *(Gib 200 enemies with the Itamex Hammer)* - [2] Plasma Blaster *(SWWM)* - Blastin' Plasma *(Kill an enemy at full health with a Plasma Blaster charged shot 50 times)* - [3] Puntzer Beta *(SWWM Iridium)* - High Noon *(Land 6 killing shots in a single Puntzer Beta reload)* - [4] Puntzer Gamma *(Ultra Suite 2)* - You Gained Brouzouf *(Unload an entire mag in fuller auto with the Puntzer Gamma without missing a single shot)* - [5] Sheen HMG *(SWWM Platinum Ep2)* - Dakka *(Fire the Sheen HMG for one minute straight)* - [6] Quadravol *(UnSX)* - Gravely Roast *(Perform 50 bayonet combos with the Quadravol)* - [7] Blackfire Igniter *(UnSX 5, Ultra Suite 3)* - Ice Ice Baby *(Impale 40 enemies with the Blackfire Igniter secondary)* - [8] Rail Carbine *("Tesla Beamer" in Ultra Suite 2 & 3)* - John Romero's Curse *(Fry yourself by discharging an electric weapon in water)* - [9] Ray-Khom *(UnSX)* - The Most Silent Takedown *(Kill 30 enemies with the Ray-Khom primary without alerting them)* - [0] Grand Lance *(SWWM Iridium)* - Penetrator *(Strike through 20 enemies in a row with a single Grand Lance secondary)* ## 1.4 update *(Arsenal Appendix)*: A couple extra weapons, not enough for a full batch, but still worthy additions. * **DLC Weaponset 2:** - [1] Hand of Divine *(Total Madness)* - Facepunching Extraordinaire *(Kill 300 enemies with the Hand of Divine)* - [7] Sparkster x3 *(UnSX 2)* - A Fine Sparking *(Kill 30 enemies at once with a Sparkster Rifle combo shot)* - [9] Mortal Rifle *(UnSX 2)* - Railed Hard *(Shoot through 16 enemies with a single Mortal Rifle overpressure shot)* - [0] Rafan-Kos *(UnSX 4)* - Blasting Ropes *(Melt a grand total of 1000 enemies with the Rafan-Kos)* ## 1.5 update *(The Final Stage)*: All the hard stuff *(some of these aren't guaranteed)*. * **DLC Gameset:** - Tetris - Pong - Snake - **[Doom]** Demo Land Adventure *(platformer with shooty gameplay)* - **[Heretic]** Interstellar Demolitionist *(a somewhat simple vertical SHMUP, kinda Touhou styled)* - **[Hexen]** Demolition Quest *(a JRPG, kinda like early FF / BoF)* * **Mothgirl summon for Lämp easter egg** - Layers of White *(Summon the White Lady)* * **Replace all hitscan with *"light projectiles"*** * **Crouch sliding *(+ proper crouch dashing)*** * **Expand third person animations** - 4-directional movement variants - Height-dependent headpats (current animation was designed for dogs on same floor) * **Additional gestures + gesture menu** - Clap - The Bird - How Very Brutal *(Flip off 20 enemies)* - Thumbs Down - Giggle - Shrug - Beckon * **Photo Mode** - Dedicated poses - Stickers * **Virtual Training Map** - Featuring Maidbot as assistant ## Unspecified Things that I'm unsure whether or not they'll be made. * **Japanese localization???** * ***(Maybe)* Fake livestream chat overlay, with dynamic reactions to all sorts of stuff** * **Customized cluster text stuff if that ever gets scriptified** * **Official Sunder support *(when the WAD is complete)*** * **Original English Voice Acting** ## Other Projects Add-ons and other related stuff. * **Monster/decoration replacements add-on:** - Potentially standalone, usable with other mods - Balanced for this mod - Unique bosses - Some extra enemy variants - Coverage for all supported WADs *(oof)* * **Ibuki side mod *(Red Oni):*** - A more *"mundane"* arsenal - Featuring a very big girl with very big... Assets - Possibly will have its own DLC Weaponset too - Featuring a toggleable companion - Nudity, in a Doom mod? Wow, never seen that one before - This one's surprisingly meant to be more of a power trip than SWWM GZ * **Saya side mod *(Red-Eyed Rampage)*** - The first mod where you play as a mere squishy person - Spellcasting! - A more interesting take on "infinite lives" - Featuring the Pancor Jackhammer *(lol)* * **[Hexen]** **Kirin side mod *(Red Star of Innocence)*** - Finally, you get to play as the precious femboy emperor - Designed entirely for Hexen's funky gameplay™ - Watch as our boy complains about *"puzzles"* - Some unique touches to spice things up - Basically a lite version of what you could expect in **UNDEATH** * ***(Maybe)* Hardcore Mode sub-mod:** - Featuring Demolitionist on Maidbot frame - More complex game mechanics - Manual Hammerspace management - Manual reloading and weapon maintenance - Alternate mobility options *(no jetpack)* - Non-instant item usage * **Official Campaign:** - Retell the events of UnSX 2 *(but with the Demolitionist's participation)* - Basically give SWWM GZ its own IWAD as a standalone game - Some new weapons, some renovations