- Damn thing breaks HARD with non-bitmap fonts, something wonky af with the glyph offsets, will have to investigate further. - Obviously this doesn't work well with proportional fonts, those would need a different format where each glyph is a separate graphic with its own offsets and stuff. - Doesn't handle unicode blocks beyond the basic multilingual plane, might actually be an issue with freetype itself, or the fonts I use, though I CAN see that the glyphs are there if I use a character map program. - Vertical shift has to be specified manually for some fonts that have some sort of built-in offset, I have yet to figure a way to automate this.