swwmgz_m/zscript/handler/swwm_handler_oneliners.zsc

157 lines
6.3 KiB
Text

// oneliner handling
Class LastLine
{
String type;
int lineno;
}
extend Class SWWMHandler
{
transient String oneliner, onelinersnd, onelinertype;
transient int onelinertic, onelinerspan, onelinerlevel;
static int AddOneliner( String type, int level, int delay = 5 )
{
// only Demolitionist can play voice lines
if ( !(players[consoleplayer].mo is 'Demolitionist') )
return 0;
let hnd = SWWMHandler(EventHandler.Find("SWWMHandler"));
if ( !hnd ) return 0;
String voicetype = CVar.FindCVar('swwm_voicetype').GetString();
// suppress non-rage comments when ragekit is active, only screaming allowed
if ( players[consoleplayer].mo.FindInventory("RagekitPower") && (type != "ragekit") ) return 0;
// suppress beep-boop lines if voice channel already in use
if ( ((type == "buttonpush") || (type == "mrtouch") || (type == "mrflick"))
&& players[consoleplayer].mo.IsActorPlayingSound(CHAN_DEMOVOICE)
&& !players[consoleplayer].mo.IsActorPlayingSound(CHAN_DEMOVOICE,"voice/default/buttonpush1")
&& !players[consoleplayer].mo.IsActorPlayingSound(CHAN_DEMOVOICE,"voice/default/buttonpush2")
&& !players[consoleplayer].mo.IsActorPlayingSound(CHAN_DEMOVOICE,"voice/default/buttonpush3")
&& !players[consoleplayer].mo.IsActorPlayingSound(CHAN_DEMOVOICE,"voice/default/mrtouch1")
&& !players[consoleplayer].mo.IsActorPlayingSound(CHAN_DEMOVOICE,"voice/default/mrtouch2")
&& !players[consoleplayer].mo.IsActorPlayingSound(CHAN_DEMOVOICE,"voice/default/mrtouch3")
&& !players[consoleplayer].mo.IsActorPlayingSound(CHAN_DEMOVOICE,"voice/default/mrtouch4")
&& !players[consoleplayer].mo.IsActorPlayingSound(CHAN_DEMOVOICE,"voice/default/mrflick1")
&& !players[consoleplayer].mo.IsActorPlayingSound(CHAN_DEMOVOICE,"voice/default/mrflick2") ) return 0;
// check first if it's a multiple option line type
String testme = String.Format("SWWM_SUBS_%s_N%s",voicetype.MakeUpper(),type.MakeUpper());
String locme = StringTable.Localize(testme,false);
if ( testme == locme )
{
// it might be a single option line type
testme = String.Format("SWWM_SUBS_%s_%s",voicetype.MakeUpper(),type.MakeUpper());
locme = StringTable.Localize(testme,false);
if ( testme == locme ) return 0; // nope, the voicepack doesn't have it
hnd.oneliner = String.Format("$SWWM_SUBS_%s_%s",voicetype.MakeUpper(),type.MakeUpper());
hnd.onelinersnd = String.Format("voice/%s/%s",voicetype,type);
hnd.onelinertic = gametic+delay;
hnd.onelinertype = type;
hnd.onelinerspan = int(S_GetLength(hnd.onelinersnd)*GameTicRate);
if ( hnd.onelinerspan == 0 )
{
if ( developer >= 2 ) Console.Printf("No sound for voice line '%s'",type);
hnd.onelinerspan = 35;
}
hnd.onelinerlevel = level;
return hnd.onelinertic+hnd.onelinerspan;
}
int countem = locme.ToInt();
if ( countem == 0 ) return 0; // voicepack doesn't have this
int whichline;
if ( countem == 1 ) whichline = 1; // ez
else
{
bool addme = true;
int idx = -1;
for ( int i=0; i<hnd.gdat.lastlines.Size(); i++ )
{
if ( hnd.gdat.lastlines[i].type != type ) continue;
addme = false;
idx = i;
break;
}
if ( !addme )
{
// clear history up to the last line if full
// this guarantees that there's a non-zero number of candidates
// and that the same line can't happen twice in a row when "looping"
if ( hnd.gdat.lastlines[idx].lines.Size() >= countem )
hnd.gdat.lastlines[idx].lines.Delete(0,hnd.gdat.lastlines[idx].lines.Size()-1);
// check last lines so we don't repeat
Array<int> candidates;
for ( int i=1; i<=countem; i++ )
{
if ( hnd.gdat.lastlines[idx].lines.Find(i) < hnd.gdat.lastlines[idx].lines.Size() )
continue;
candidates.Push(i);
}
whichline = candidates[Random[DemoLines](0,candidates.Size()-1)];
hnd.gdat.lastlines[idx].lines.Push(whichline);
}
else
{
// ez
whichline = Random[DemoLines](1,countem);
let lst = new("OnelinerHistory");
lst.type = type;
lst.lines.Push(whichline);
hnd.gdat.lastlines.Push(lst);
}
}
hnd.oneliner = String.Format("$SWWM_SUBS_%s_%s%d",voicetype.MakeUpper(),type.MakeUpper(),whichline);
hnd.onelinersnd = String.Format("voice/%s/%s%d",voicetype,type,whichline);
hnd.onelinertic = gametic+delay;
hnd.onelinerspan = int(S_GetLength(hnd.onelinersnd)*GameTicRate);
hnd.onelinertype = type;
if ( hnd.onelinerspan == 0 )
{
if ( developer >= 2 ) Console.Printf("No sound for voice line '%s%d'",type,whichline);
hnd.onelinerspan = 35;
}
hnd.onelinerlevel = level;
return hnd.onelinertic+hnd.onelinerspan;
}
static void CancelOneliner( String type )
{
let hnd = SWWMHandler(EventHandler.Find("SWWMHandler"));
if ( !hnd ) return;
if ( (hnd.onelinertype != type) || (hnd.onelinertic < gametic) ) return;
hnd.onelinertic = 0;
hnd.onelinerspan = 0;
}
private void OnelinerTick()
{
if ( !onelinertic || (onelinertic >= gametic) ) return;
if ( players[consoleplayer].health > 0 )
{
if ( onelinerlevel > swwm_mutevoice )
{
int loudlv = swwm_voiceamp;
players[consoleplayer].mo.A_StartSound(onelinersnd,CHAN_DEMOVOICE,CHANF_DEFAULT,1.,ATTN_NONE);
if ( loudlv > 1 ) players[consoleplayer].mo.A_StartSound(onelinersnd,CHAN_DEMOVOICEAUX,CHANF_DEFAULT,1.,ATTN_NONE);
if ( loudlv > 2 ) players[consoleplayer].mo.A_StartSound(onelinersnd,CHAN_DEMOVOICEAUX2,CHANF_DEFAULT,1.,ATTN_NONE);
if ( loudlv > 3 ) players[consoleplayer].mo.A_StartSound(onelinersnd,CHAN_DEMOVOICEAUX3,CHANF_DEFAULT,1.,ATTN_NONE);
}
SendNetworkEvent("swwmremoteliner."..onelinersnd,consoleplayer,onelinerlevel);
// hack due to the fact this one can be cancelled early
if ( onelinertype == "falling" ) Demolitionist(players[consoleplayer].mo).facegrin = true;
}
onelinertic = 0;
onelinerspan = 0;
}
private ui void OnelinerUITick()
{
if ( (gametic != onelinertic) || (oneliner == "") || (players[consoleplayer].health <= 0) )
return;
if ( onelinerlevel > swwm_mutevoice )
{
let l = SWWMOneLiner.Make(oneliner,onelinerspan);
StatusBar.AttachMessage(l,-3473);
SendNetworkEvent("swwmstoremessage.\cd"..(multiplayer?players[consoleplayer].GetUserName():"Demo").."\c*: "..StringTable.Localize(oneliner).."\c*",level.totaltime,PRINT_CHAT,consoleplayer);
}
SendNetworkEvent("swwmremotelinertxt."..oneliner,consoleplayer,onelinerlevel);
}
}