swwmgz_m/zscript/weapons
2022-09-09 14:31:20 +02:00
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swwm_baseweapon.zsc Fix swap weapons + item respawn glitch. 2022-08-30 20:43:12 +02:00
swwm_baseweapon_ammobuffer.zsc Ammo buffer is fully implemented and working. 2022-06-07 16:56:41 +02:00
swwm_baseweapon_fx.zsc Quadravol charge level 5 point blank fix. 2022-08-25 20:03:54 +02:00
swwm_baseweapon_melee.zsc Use Vec3FromAngles to create random unit vectors. 2022-08-24 15:20:57 +02:00
swwm_baseweapon_precisechair.zsc Try to fix jerky crosshair motion. 2022-06-23 23:11:10 +02:00
swwm_blazeit.zsc Vector/Trig math refactor into utility functions. 2022-08-18 16:18:22 +02:00
swwm_blazeit_fx.zsc Use Vec3FromAngles to create random unit vectors. 2022-08-24 15:20:57 +02:00
swwm_cbt.zsc Prevent autoswitching to unloaded Wallbuster/Spreadgun when out of ammo. 2022-09-06 15:33:22 +02:00
swwm_cbt_fx.zsc Invert "lid" of wall busting. 2022-09-09 14:31:20 +02:00
swwm_cbt_ui.zsc Remove code built on incorrect assumptions about UI events. 2022-08-13 14:28:09 +02:00
swwm_danmaku.zsc More Quadravol progress (fire at charge level 1 functional). 2022-08-19 00:59:11 +02:00
swwm_danmaku_fx.zsc Use Vec3FromAngles to create random unit vectors. 2022-08-24 15:20:57 +02:00
swwm_deathlydeathcannon.zsc Fix ammo check logic on some weapons. 2022-08-04 17:58:16 +02:00
swwm_deathlydeathcannon_fx.zsc Use Vec3FromAngles to create random unit vectors. 2022-08-24 15:20:57 +02:00
swwm_deepdarkimpact.zsc Use Vec3FromAngles to create random unit vectors. 2022-08-24 15:20:57 +02:00
swwm_deepdarkimpact_fx.zsc Quadravol charge level 5 point blank fix. 2022-08-25 20:03:54 +02:00
swwm_shot.zsc Prevent autoswitching to unloaded Wallbuster/Spreadgun when out of ammo. 2022-09-06 15:33:22 +02:00
swwm_shot_fx.zsc Convert Quadravol fire debuff to inventory item. 2022-09-03 18:28:13 +02:00
swwm_sparkyboi.zsc Vector/Trig math refactor into utility functions. 2022-08-18 16:18:22 +02:00
swwm_sparkyboi_fx.zsc Tweaks to the Biospark Carbine, reverting some old nerfs. 2022-09-04 18:07:54 +02:00
swwm_splode.zsc Use Vec3FromAngles to create random unit vectors. 2022-08-24 15:20:57 +02:00
swwm_splode_fx.zsc Use Vec3FromAngles to create random unit vectors. 2022-08-24 15:20:57 +02:00
swwm_tastytreat.zsc Use Vec3FromAngles to create random unit vectors. 2022-08-24 15:20:57 +02:00
swwm_tastytreat_fx.zsc Use Vec3FromAngles to create random unit vectors. 2022-08-24 15:20:57 +02:00
swwm_thiccboolet.zsc Fix ammo check logic on some weapons. 2022-08-04 17:58:16 +02:00
swwm_thiccboolet_fx.zsc Quadravol charge level 5 point blank fix. 2022-08-25 20:03:54 +02:00
swwm_weapons_canvas.zsc Move canvas stuff to separate files/folders. 2022-09-08 13:56:42 +02:00
swwm_weapons_hud.zsc Adjust sizes of some hud weapon displays. 2022-07-29 00:41:14 +02:00