Rebalanced Hellblazer. Rebalanced Biospark Carbine combo. Hellblazer Crackshot sub-grenades home in on bounce, as was intended. Added zoom blur when dashing. Added option to use a big font for targetter labels. More robust ui<->play communication for Demolitionist menu actions. Increase fuel regen rate. Disable GZDoom's built-in back button on Demolitionist Menu, since in some cases it can render the top left of the menu inaccessible.
18 lines
789 B
Text
18 lines
789 B
Text
addkeysection "$SWWM_KEYS" "SWWM_GZ"
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addmenukey "$SWWM_PRIMARYFIRE" "+attack"
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addmenukey "$SWWM_SECONDARYFIRE" "+altattack"
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addmenukey "$SWWM_RELOADFIRE" "+reload"
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addmenukey "$SWWM_ZOOMFIRE" "+zoom"
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//addmenukey "$SWWM_EXTRAFIRE" "+user4"
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addmenukey "$SWWM_MELEE" "+user1"
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addmenukey "$SWWM_DASH" "+user2"
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addmenukey "$SWWM_ITEMSENSE" "+user3"
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addmenukey "$SWWM_GESTURE1" "netevent swwmgesture 0"
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addmenukey "$SWWM_GESTURE2" "netevent swwmgesture 1"
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addmenukey "$SWWM_GESTURE3" "netevent swwmgesture 2"
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//addmenukey "$SWWM_GESTURE4" "netevent swwmgesture 3"
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addmenukey "$SWWM_KBASE" "openmenu SWWMKnowledgeBaseMenu"
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defaultbind "j" "netevent swwmgesture 0"
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defaultbind "k" "netevent swwmgesture 1"
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defaultbind "l" "netevent swwmgesture 2"
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defaultbind "q" "openmenu SWWMKnowledgeBaseMenu"
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