swwmgz_m/models/ModelNotes.txt
Marisa Kirisame 8df8ed6155 Much is new:
- Deep Impact implemented (ammo display not done yet, so it's just text).
 - More HUD features: enemy healthbars, omnisight, damage/health/score numbers.
   (not yet tweakable, will add options later. also omnisight's usable line
   highlighting currently has incorrect positioning, will fix later too).
 - Fixes 'n stuff.
 - Library text adjustments.
2020-02-07 03:21:25 +01:00

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Text

Explodium Gun / Candy Gun:
X down/select
X fire anim
X reload
X cock
X explosive reload
X "check the chamber" idle anim
X "spin" idle anim
X "check out gun" idle anim
X melee punch
X candygun tertiary
Deep Impact:
* down/select
* fire anim
* altfire anim
* pump
* "check out gun" idle anim
* melee bash
Pusher:
- down/select
- fire anim
- altfire anim
- altfire slip
- "check out gun" idle anim
- melee bash
Spreadgun:
- down/select
- fire anim
- reload
- "check out gun" idle anim
- melee punch
Wallbuster:
- down/select
- fire anim
- altfire anim
- tertiary fire anim
- reload
- melee bash
Eviscerator:
- down/select
- fire anim
- altfire anim
- toggle spread
- "check out gun" idle anim
- melee bash
Hellblazer:
- down/select
- fire anim
- altfire anim
- reload
- "wipe glass" idle anim
- melee bash
Sparkster:
- down/select
- fire anim
- altfire anim
- tertiary fire anim
- reload
- melee bash
Silver bullet:
- down/select
- fire anim
- reload
- cock
- toggle anim
- melee bash
Ynykron:
- down/select
- charge anim
- fire anim
- flip anim
- reload
- discharge/vent anims
- "check out gun" idle anim
- melee bash
Demolitionist:
- titlemap animations
- powering up
- stretch
- crack knuckles
- gameplay trailer animations
- setup animations for all weapons to be shown in the trailer
- maybe some sort of dance animation?
- additional animations
- more gestures
- blow kiss
- wave
- dedicated swim animation set
- extra weapon animations
- melee
- reload
- check gun