swwmgz_m/models/ModelNotes.txt
Marisa Kirisame 72c4a81ff0 A whole lot of stuff, whew:
- All ammo pickups done.
 - All weapons basic properties and spawn state set.
 - Implement Hammerspace Embiggener.
 - Corrections to lore stuff and other info.
 - Separated Hellblazer ammo between mags and single units.
 - Fix fourth healthbar being the same color as third.
 - Added "abstract" to some classes, just for safety.
 - Dashing and ramming tweaks.
 - Dashing no longer cancels when getting hurt.
 - Tiny menu fixes.
2020-01-30 22:58:10 +01:00

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Explodium Gun / Candy Gun:
X down/select
X fire anim
X reload
X cock
X explosive reload
X "check the chamber" idle anim
X "spin" idle anim
X "check out gun" idle anim
X melee punch
X candygun tertiary
Deep Impact:
- down/select
- fire anim
- altfire anim
- pump
- "check out gun" idle anim
- melee bash
Pusher:
- down/select
- fire anim
- altfire anim
- altfire slip
- "check out gun" idle anim
- melee bash
Spreadgun:
- down/select
- fire anim
- reload
- "check out gun" idle anim
- melee punch
Wallbuster:
- down/select
- fire anim
- altfire anim
- tertiary fire anim
- reload
- melee bash
Eviscerator:
- down/select
- fire anim
- altfire anim
- toggle spread
- "check out gun" idle anim
- melee bash
Hellblazer:
- down/select
- fire anim
- altfire anim
- reload
- "wipe glass" idle anim
- melee bash
Sparkster:
- down/select
- fire anim
- altfire anim
- tertiary fire anim
- reload
- melee bash
Silver bullet:
- down/select
- fire anim
- reload
- cock
- toggle anim
- melee bash
Ynykron:
- down/select
- charge anim
- fire anim
- flip anim
- reload
- discharge/vent anims
- "check out gun" idle anim
- melee bash
Demolitionist:
- titlemap animations
- powering up
- stretch
- crack knuckles
- gameplay trailer animations
- setup animations for all weapons to be shown in the trailer
- maybe some sort of dance animation?
- additional animations
- more gestures
- blow kiss
- wave
- dedicated swim animation set
- extra weapon animations
- melee
- reload
- check gun