- Added all armor and health items. - Added Grilled Cheese Sandwich and Ghost Artifact. - Started work on Chanceboxes, just need to finish adding the drop lists. - Fixed Ammo division. - Reduced backpack amounts of some ammo types. - Added inventory box/bar to HUD, plus armor and powerup display. - Fix jumps still alerting monsters even if not boosting. - Added "future plans" document.
32 lines
1.1 KiB
Text
32 lines
1.1 KiB
Text
version "4.3"
|
|
|
|
// utility code
|
|
#include "zscript/swwm_libeye/projector.txt"
|
|
#include "zscript/swwm_libeye/projector gl.txt"
|
|
#include "zscript/swwm_libeye/projector planar.txt"
|
|
#include "zscript/swwm_libeye/viewport.txt"
|
|
#include "zscript/swwm_coordutil.zsc"
|
|
// base code
|
|
#include "zscript/swwm_common.zsc"
|
|
#include "zscript/swwm_player.zsc"
|
|
#include "zscript/swwm_inventory.zsc"
|
|
#include "zscript/swwm_hud.zsc"
|
|
#include "zscript/swwm_menu.zsc"
|
|
#include "zscript/swwm_title.zsc"
|
|
// items
|
|
#include "zscript/swwm_health.zsc"
|
|
#include "zscript/swwm_armor.zsc"
|
|
#include "zscript/swwm_powerup.zsc"
|
|
#include "zscript/swwm_ammo.zsc"
|
|
#include "zscript/swwm_chancebox.zsc"
|
|
#include "zscript/swwm_jackhammer.zsc"
|
|
#include "zscript/swwm_deepdarkimpact.zsc"
|
|
#include "zscript/swwm_splode.zsc"
|
|
#include "zscript/swwm_shot.zsc"
|
|
#include "zscript/swwm_cbt.zsc"
|
|
#include "zscript/swwm_danmaku.zsc"
|
|
#include "zscript/swwm_blazeit.zsc"
|
|
#include "zscript/swwm_sparkyboi.zsc"
|
|
#include "zscript/swwm_thiccboolet.zsc"
|
|
#include "zscript/swwm_tastytreat.zsc"
|
|
#include "zscript/swwm_deathlydeathcannon.zsc"
|