swwmgz_m/zscript.txt
Marisa Kirisame 0fa6207cb6 Some more progress here:
- Added all armor and health items.
 - Added Grilled Cheese Sandwich and Ghost Artifact.
 - Started work on Chanceboxes, just need to finish adding the drop lists.
 - Fixed Ammo division.
 - Reduced backpack amounts of some ammo types.
 - Added inventory box/bar to HUD, plus armor and powerup display.
 - Fix jumps still alerting monsters even if not boosting.
 - Added "future plans" document.
2020-02-03 22:16:06 +01:00

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version "4.3"
// utility code
#include "zscript/swwm_libeye/projector.txt"
#include "zscript/swwm_libeye/projector gl.txt"
#include "zscript/swwm_libeye/projector planar.txt"
#include "zscript/swwm_libeye/viewport.txt"
#include "zscript/swwm_coordutil.zsc"
// base code
#include "zscript/swwm_common.zsc"
#include "zscript/swwm_player.zsc"
#include "zscript/swwm_inventory.zsc"
#include "zscript/swwm_hud.zsc"
#include "zscript/swwm_menu.zsc"
#include "zscript/swwm_title.zsc"
// items
#include "zscript/swwm_health.zsc"
#include "zscript/swwm_armor.zsc"
#include "zscript/swwm_powerup.zsc"
#include "zscript/swwm_ammo.zsc"
#include "zscript/swwm_chancebox.zsc"
#include "zscript/swwm_jackhammer.zsc"
#include "zscript/swwm_deepdarkimpact.zsc"
#include "zscript/swwm_splode.zsc"
#include "zscript/swwm_shot.zsc"
#include "zscript/swwm_cbt.zsc"
#include "zscript/swwm_danmaku.zsc"
#include "zscript/swwm_blazeit.zsc"
#include "zscript/swwm_sparkyboi.zsc"
#include "zscript/swwm_thiccboolet.zsc"
#include "zscript/swwm_tastytreat.zsc"
#include "zscript/swwm_deathlydeathcannon.zsc"