51 lines
1 KiB
Text
51 lines
1 KiB
Text
Brightmap Texture "models/SayaBean.png"
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{
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Map "models/SayaBean_bright.png"
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}
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Brightmap Texture "models/DemoPlush.png"
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{
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Map "models/DemoPlush_bright.png"
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}
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Brightmap Texture "models/DemoPlush2.png"
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{
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Map "models/DemoPlush2_bright.png"
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}
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Brightmap Texture "models/KirinPlush.png"
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{
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Map "models/KirinPlush_bright.png"
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}
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HardwareShader Texture "models/PerfectlyGeneric.png"
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{
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Shader "shaders/glsl/PerfectlyGeneric.fp"
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}
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Brightmap Texture "models/MothPlush.png"
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{
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Map "models/MothPlush_bright.png"
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}
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Brightmap Texture "models/Chancebox.png"
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{
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map "models/Chancebox_bright.png"
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}
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HardwareShader Texture "models/Chancebox.png"
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{
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Shader "shaders/glsl/Envmask.fp"
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Texture "masktex" "models/Chancebox_mask.png"
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Texture "envtex" "models/envmap/silverenv.png"
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Texture "rimtex" "models/envmap/silverrim.png"
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Define "RIM_LIGHTING"
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Define "ENVFACT" = ".7"
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Define "RIMFACT" = ".9"
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}
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PointLight CHANCELIGHT
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{
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Color 1.0 0.7 0.2
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Size 50
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Offset 0 16 0
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Attenuate 1
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}
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Object Chancebox
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{
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Frame "XZW2" { light "CHANCELIGHT" }
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}
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