- Fix lore library being empty (oops! put '!=' where I should have put '==') - Lore library entries are now alphabetically sorted in post, to prevent weird nonsense with localization - Adjust various CheckSight() calls to prevent potential rare desyncs - Adjust how FlashPlayer() calls work to potentially prevent desyncs too - Fix player saying combat start lines when enemies aren't even visible
2 lines
92 B
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2 lines
92 B
Text
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SWWM_MODVER="\chSWWM \czGZ\c- \cw0.9.9b r558 \cu(Thu 24 Sep 21:14:06 CEST 2020)";
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