swwmgz_m/zscript/handler
Marisa the Magician 2aa0ea4680 More work towards Legacy of Rust support (with caveats).
As of this commit, do not consider the experience when playing that new
expansion to be complete. I've only partially written some of the mission texts
and rudimentarily enhanced some boss fights.

Currently there is one major limitation in that the intermission texts cannot
be replaced, as they're hardcoded inside the UMAPINFO. I don't know if I can
work around that.
2025-08-20 16:47:24 +02:00
..
swwm_handler.zsc Setting up for faster PRNG experimentation. 2025-06-25 14:30:48 +02:00
swwm_handler_cheats.zsc Setting up for faster PRNG experimentation. 2025-06-25 14:30:48 +02:00
swwm_handler_crosshair.zsc Small fixups to new code. 2025-03-16 16:14:34 +01:00
swwm_handler_damage.zsc Bump zscript ver to 4.14.1, plus a whole lot of stuff. 2025-03-13 14:50:58 +01:00
swwm_handler_debugrender.zsc Remove Gutamatics, use bespoke projection code from UT99 modding days. 2025-03-16 15:50:48 +01:00
swwm_handler_flash.zsc Bump zscript ver to 4.14.1, plus a whole lot of stuff. 2025-03-13 14:50:58 +01:00
swwm_handler_iwantdie.zsc Bump zscript ver to 4.14.1, plus a whole lot of stuff. 2025-03-13 14:50:58 +01:00
swwm_handler_oneliners.zsc Bump zscript ver to 4.14.1, plus a whole lot of stuff. 2025-03-13 14:50:58 +01:00
swwm_handler_playerevents.zsc Bump zscript ver to 4.14.1, plus a whole lot of stuff. 2025-03-13 14:50:58 +01:00
swwm_handler_process.zsc Add blood pools to the effect queue system. 2025-03-16 21:02:13 +01:00
swwm_handler_queues.zsc Add blood pools to the effect queue system. 2025-03-16 21:02:13 +01:00
swwm_handler_replacements.zsc Bump zscript ver to 4.14.1, plus a whole lot of stuff. 2025-03-13 14:50:58 +01:00
swwm_handler_shaders.zsc Bump zscript ver to 4.14.1, plus a whole lot of stuff. 2025-03-13 14:50:58 +01:00
swwm_handler_vanillaboss.zsc More work towards Legacy of Rust support (with caveats). 2025-08-20 16:47:24 +02:00
swwm_handler_worldload.zsc More work towards Legacy of Rust support (with caveats). 2025-08-20 16:47:24 +02:00
swwm_handler_worldthings.zsc Use GetDefaultByType for copying blood colors instead of spawning and then destroying the reference actors. 2025-06-27 21:02:25 +02:00
swwm_handler_worldtick.zsc Bump zscript ver to 4.14.1, plus a whole lot of stuff. 2025-03-13 14:50:58 +01:00
swwm_statichandler.zsc Make the April Fools bit somewhat more authentic aesthetically. 2025-04-01 17:13:44 +02:00
swwm_statichandler_achievements.zsc Bump zscript ver to 4.14.1, plus a whole lot of stuff. 2025-03-13 14:50:58 +01:00