swwmgz_m/zscript/items
2021-05-23 10:32:23 +02:00
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swwm_ammoextra.zsc Carried Ammo Fabricators can now auto-use themselves. 2021-03-24 19:34:23 +01:00
swwm_ammoitems.zsc Fix Hellblazer having no crosshair. 2021-05-21 10:42:19 +02:00
swwm_armor.zsc Mykradvo Artifact implemented. 2021-03-17 20:16:17 +01:00
swwm_baseammo.zsc Fix Hellblazer having no crosshair. 2021-05-21 10:42:19 +02:00
swwm_basearmor.zsc Major code refactoring. SWWMHandler could still use some more, though. 2021-02-27 23:59:40 +01:00
swwm_basehealth.zsc Major code refactoring. SWWMHandler could still use some more, though. 2021-02-27 23:59:40 +01:00
swwm_baseitem.zsc Major code refactoring. SWWMHandler could still use some more, though. 2021-02-27 23:59:40 +01:00
swwm_collectibles.zsc Fix a bunch of unfortunate typos. 2021-03-24 19:00:08 +01:00
swwm_collectibles_gesture.zsc Sound precaching for player/weapons. 2021-05-18 17:17:15 +02:00
swwm_funstuff.zsc Some tweaks. 2021-05-09 17:23:57 +02:00
swwm_health.zsc Major achievement progress. 2021-03-24 02:25:38 +01:00
swwm_keys.zsc Major code refactoring. SWWMHandler could still use some more, though. 2021-02-27 23:59:40 +01:00
swwm_keys_gesture.zsc Major code refactoring. SWWMHandler could still use some more, though. 2021-02-27 23:59:40 +01:00
swwm_powerups.zsc A radius of 1 can cause projectiles to clip through walls. 2021-05-23 10:32:23 +02:00