..
swwm_handler.zsc
Fix duplication of SWWMGlobals on map change.
2023-07-01 14:10:36 +02:00
swwm_handler_cheats.zsc
Use new let syntax for multiple returns.
2023-01-14 19:14:39 +01:00
swwm_handler_crosshair.zsc
Use new let syntax for multiple returns.
2023-01-14 19:14:39 +01:00
swwm_handler_damage.zsc
More stuff I missed.
2023-03-17 13:31:10 +01:00
swwm_handler_debugrender.zsc
Replace usage of ThinkerIterator and BlockThingsIterator in various places where we can instead loop through sector thing lists.
2023-07-29 13:15:34 +02:00
swwm_handler_flash.zsc
Respect screen blend intensity cvars in various effects.
2022-10-25 10:55:54 +02:00
swwm_handler_iwantdie.zsc
More stuff I missed.
2023-03-17 13:31:10 +01:00
swwm_handler_oneliners.zsc
Fix color escapes of dialogue text on console.
2023-06-21 11:38:26 +02:00
swwm_handler_playerevents.zsc
4.10 support update (unfinished and untested).
2022-12-05 02:10:56 +01:00
swwm_handler_process.zsc
More weapon selector work, should be good now.
2023-07-05 17:38:51 +02:00
swwm_handler_queues.zsc
Add throttling for blood and gib spawning.
2021-11-30 18:14:49 +01:00
swwm_handler_replacements.zsc
Cleaning up.
2023-02-11 17:03:43 +01:00
swwm_handler_shaders.zsc
Implement a "weapon bar" (optional).
2023-07-04 17:05:21 +02:00
swwm_handler_vanillaboss.zsc
4.10 support update (unfinished and untested).
2022-12-05 02:10:56 +01:00
swwm_handler_worldload.zsc
Fix duplication of SWWMGlobals on map change.
2023-07-01 14:10:36 +02:00
swwm_handler_worldthings.zsc
Replace usage of ThinkerIterator and BlockThingsIterator in various places where we can instead loop through sector thing lists.
2023-07-29 13:15:34 +02:00
swwm_handler_worldtick.zsc
Replace usage of ThinkerIterator and BlockThingsIterator in various places where we can instead loop through sector thing lists.
2023-07-29 13:15:34 +02:00
swwm_statichandler.zsc
Add debug function to dump defined monsters.
2023-07-01 14:10:50 +02:00
swwm_statichandler_achievements.zsc
More stuff I missed.
2023-03-17 13:31:10 +01:00