swwmgz_m/gldefs/dlc1/plasmablast.txt
2023-11-16 19:55:32 +01:00

51 lines
1.6 KiB
Text

// plasma blaster
Material Texture "models/PlasmaBlast.png"
{
Brightmap "models/PlasmaBlast_bright.png"
Shader "shaders/glsl/Envmask.fp"
Texture "masktex" "models/PlasmaBlast_mask.png"
Texture "envtex" "models/envmap/iceenv.png"
Texture "rimtex" "models/envmap/icerim.png"
Define "RIM_LIGHTING"
Define "ENVFACT" = "1."
Define "RIMFACT" = "1."
Define "RIMSTEP" = "0."
}
Material Texture "models/PlasmaLED.png"
{
Shader "shaders/glsl/CanvasProxy.fp"
Texture "scrtex" "PLASBLED"
}
Material Texture "models/PlasmaBlast_1stR.png"
{
Shader "shaders/glsl/PlasmaBlast.fp"
Texture "masktex" "models/PlasmaBlast_mask.png"
Texture "envtex" "models/envmap/iceenv.png"
Texture "rimtex" "models/envmap/icerim.png"
Define "RIM_LIGHTING"
Define "ENVFACT" = "1."
Define "RIMFACT" = "1."
Define "RIMSTEP" = "0."
Texture "fadetex" "PLASBFDR"
Texture "battex" "models/PlasmaBlast_battery.png"
Texture "chgtex" "models/PlasmaBlast_charge.png"
Texture "gradtex" "models/PlasmaBlast_grad.png"
Texture "noisetex" "textures/roughwarp.png"
}
Material Texture "models/PlasmaBlast_1stL.png"
{
Shader "shaders/glsl/PlasmaBlast.fp"
Texture "masktex" "models/PlasmaBlast_mask.png"
Texture "envtex" "models/envmap/iceenv.png"
Texture "rimtex" "models/envmap/icerim.png"
Define "RIM_LIGHTING"
Define "ENVFACT" = "1."
Define "RIMFACT" = "1."
Define "RIMSTEP" = "0."
Texture "fadetex" "PLASBFDL"
Texture "battex" "models/PlasmaBlast_battery.png"
Texture "chgtex" "models/PlasmaBlast_charge.png"
Texture "gradtex" "models/PlasmaBlast_grad.png"
Texture "noisetex" "textures/roughwarp.png"
}