- Barebones player and starter weapon. - Initial multi/wall jump + ground/air dash mechanics.
31 lines
1 KiB
Text
31 lines
1 KiB
Text
version "4.3"
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// utility code
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#include "zscript/swwm_libeye/projector.txt"
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#include "zscript/swwm_libeye/projector gl.txt"
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#include "zscript/swwm_libeye/projector planar.txt"
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#include "zscript/swwm_libeye/viewport.txt"
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#include "zscript/swwm_coordutil.zsc"
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// base code
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#include "zscript/swwm_common.zsc"
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#include "zscript/swwm_player.zsc"
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#include "zscript/swwm_inventory.zsc"
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#include "zscript/swwm_hud.zsc"
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#include "zscript/swwm_loudboi.zsc"
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#include "zscript/swwm_menu.zsc"
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// items
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#include "zscript/swwm_health.zsc"
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#include "zscript/swwm_armor.zsc"
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#include "zscript/swwm_powerup.zsc"
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#include "zscript/swwm_ammo.zsc"
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#include "zscript/swwm_jackhammer.zsc"
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#include "zscript/swwm_deepdarkimpact.zsc"
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#include "zscript/swwm_splode.zsc"
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#include "zscript/swwm_shot.zsc"
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#include "zscript/swwm_cbt.zsc"
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#include "zscript/swwm_danmaku.zsc"
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#include "zscript/swwm_blazeit.zsc"
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#include "zscript/swwm_sparkyboi.zsc"
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#include "zscript/swwm_thiccboolet.zsc"
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#include "zscript/swwm_tastytreat.zsc"
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#include "zscript/swwm_deathlydeathcannon.zsc"
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