..
compat
MSTime() un-deprecated, no more casting to int.
2022-10-09 15:31:54 +02:00
dlc1
Revert "Pistol start tweaks."
2022-10-08 17:47:35 +02:00
dlc2
Sometimes plans change. DLC Weaponsets merged into one.
2022-03-05 18:26:20 +01:00
games
Remove redundant second argument in various TexMan.CheckForTexture calls.
2022-09-30 12:53:56 +02:00
handler
Trim excess ammo types. Some guns not reimplemented yet.
2022-10-07 19:12:41 +02:00
hud
MSTime() un-deprecated, no more casting to int.
2022-10-09 15:31:54 +02:00
items
Revert "Pistol start tweaks."
2022-10-08 17:47:35 +02:00
kbase
Obscure achievement descriptions until completed.
2022-10-03 20:49:19 +02:00
menu
MSTime() un-deprecated, no more casting to int.
2022-10-09 15:31:54 +02:00
swwm_Gutamatics
Update Gutamatics library.
2021-08-10 14:27:43 +02:00
swwm_Polyobjects
Revert "Remove ZPolyobject due to licensing concerns."
2022-10-08 15:55:42 +02:00
utility
Missed a lil' thing.
2022-10-08 17:50:05 +02:00
weapons
Slightly increase buckshot damage per pellet so it's closer to vanilla.
2022-10-10 10:05:13 +02:00
swwm_blod.zsc
Use Vec3FromAngles to create random unit vectors.
2022-08-24 15:20:57 +02:00
swwm_common.zsc
Prevent ear damage when mappers cluster bonuses together.
2022-10-03 00:21:57 +02:00
swwm_common_fx.zsc
Mortal Rifle fully implemented (oh my).
2022-09-28 21:00:24 +02:00
swwm_gesture.zsc
Decouple precise crosshairs from weapons. 100% smoother now.
2022-09-24 21:33:48 +02:00
swwm_gesture_fx.zsc
Use Vec3FromAngles to create random unit vectors.
2022-08-24 15:20:57 +02:00
swwm_handler.zsc
MSTime() un-deprecated, no more casting to int.
2022-10-09 15:31:54 +02:00
swwm_monsters.zsc
Use Vec3FromAngles to create random unit vectors.
2022-08-24 15:20:57 +02:00
swwm_player.zsc
MSTime() un-deprecated, no more casting to int.
2022-10-09 15:31:54 +02:00
swwm_player_fx.zsc
Add SYNCHRONIZED flag to various non-interacting actors (which may be client-side, I have not checked).
2022-09-19 13:12:06 +02:00
swwm_player_items.zsc
Trim excess ammo types. Some guns not reimplemented yet.
2022-10-07 19:12:41 +02:00
swwm_statichandler.zsc
Precache fonts.
2022-10-08 02:05:14 +02:00
swwm_thinkers.zsc
Revert "Remove ZPolyobject due to licensing concerns."
2022-10-08 15:55:42 +02:00
swwm_thinkers_player.zsc
Remove fat chodes, Silver Bullet reimplemented.
2022-10-07 20:13:10 +02:00