swwmgz_m/shaders/pp
Marisa Kirisame 32791649a5 A couple things:
- Minimize HUD when looking through cameras (toggleable).
 - Hide precise crosshair when looking through cameras.
 - Add alternative, lighter Ragekit shader for people who may have issues.
 - Small changes to options menu layout.
 - Merged vanilla boss / healthbar handler into main one.
 - Fix: Silver Bullet didn't draw scope with shaders disabled.
 - Fix: Incorrect behavior of SWWMUtility.InPlayerFOV() caused everything to always be visible.
 - Fix: Trackers didn't account for Teammates in TDM.
 - Fix: Trackers update based on distance to consoleplayer camera, not mo.
2020-11-10 15:55:47 +01:00
..
Barrier.fp A couple things: 2020-11-10 15:55:47 +01:00
Ghostscreen.fp Fix shinemap shader UV flip. 2020-11-01 14:13:08 +01:00
Glitch.fp Fix shinemap shader UV flip. 2020-11-01 14:13:08 +01:00
Grain.fp Fix shinemap shader UV flip. 2020-11-01 14:13:08 +01:00
Invinciscreen.fp Fix shinemap shader UV flip. 2020-11-01 14:13:08 +01:00
LavaWarp.fp Fix shinemap shader UV flip. 2020-11-01 14:13:08 +01:00
Ragescreen.fp Fix shinemap shader UV flip. 2020-11-01 14:13:08 +01:00
RagescreenAlt.fp A couple things: 2020-11-10 15:55:47 +01:00
SilverScope.fp Fix shinemap shader UV flip. 2020-11-01 14:13:08 +01:00
SlimeWarp.fp Fix shinemap shader UV flip. 2020-11-01 14:13:08 +01:00
WaterWarp.fp Fix shinemap shader UV flip. 2020-11-01 14:13:08 +01:00
ZoomBlur.fp Fix shinemap shader UV flip. 2020-11-01 14:13:08 +01:00