swwmgz_m/zscript
Marisa Kirisame 3e5db88d00 Date corrections:
- Date of Heretic campaign pushed back to April of 2171, since it predates Saya's wedding with Kirin, which happens on May 8th.
 - Date of Hexen campaign pushed back to May of 2171, since it happens just one month after Heretic (but should be set at least two weeks after the wedding).
Also various timeline adjustments and additions.
2020-03-17 23:36:35 +01:00
..
dlc Much stuff, starting work on Demolitionist Menu. 2020-01-28 01:43:00 +01:00
swwm_libeye Some skeletal work on stuff. 2019-12-23 21:52:09 +01:00
swwm_ammo.zsc Fix up how inventory use sounds are played, so they don't get loudened anymore. 2020-03-08 12:23:27 +01:00
swwm_armor.zsc Begin working on custom intermission. 2020-03-08 11:47:20 +01:00
swwm_blazeit.zsc Much stuff was adjusted. Much, much stuff. 2020-02-07 22:44:30 +01:00
swwm_cbt.zsc Much stuff was adjusted. Much, much stuff. 2020-02-07 22:44:30 +01:00
swwm_chancebox.zsc Much stuff was adjusted. Much, much stuff. 2020-02-07 22:44:30 +01:00
swwm_common.zsc Implemented trading tab. 2020-03-16 21:27:00 +01:00
swwm_coordutil.zsc Some skeletal work on stuff. 2019-12-23 21:52:09 +01:00
swwm_danmaku.zsc Added projectile parrying. Hitscan parry will come soon. 2020-03-15 22:47:41 +01:00
swwm_deathlydeathcannon.zsc Much stuff was adjusted. Much, much stuff. 2020-02-07 22:44:30 +01:00
swwm_deepdarkimpact.zsc Added projectile parrying. Hitscan parry will come soon. 2020-03-15 22:47:41 +01:00
swwm_funstuff.zsc Added Lead Ball ammo type to Spreadgun. 2020-03-04 17:05:22 +01:00
swwm_health.zsc Much stuff was adjusted. Much, much stuff. 2020-02-07 22:44:30 +01:00
swwm_hud.zsc Implemented trading tab. 2020-03-16 21:27:00 +01:00
swwm_inter.zsc Add intermission fanart, special thanks to Substance20. 2020-03-14 14:54:07 +01:00
swwm_inventory.zsc Implemented trading tab. 2020-03-16 21:27:00 +01:00
swwm_jackhammer.zsc Added projectile parrying. Hitscan parry will come soon. 2020-03-15 22:47:41 +01:00
swwm_menu.zsc Date corrections: 2020-03-17 23:36:35 +01:00
swwm_player.zsc Separate Health/Armor flashes so they're non-cumulative. 2020-03-15 02:28:53 +01:00
swwm_powerup.zsc Fix up how inventory use sounds are played, so they don't get loudened anymore. 2020-03-08 12:23:27 +01:00
swwm_quaternion.zsc Some extra things before I go to bed: 2020-02-04 02:43:39 +01:00
swwm_shot.zsc Added projectile parrying. Hitscan parry will come soon. 2020-03-15 22:47:41 +01:00
swwm_sparkyboi.zsc Much stuff was adjusted. Much, much stuff. 2020-02-07 22:44:30 +01:00
swwm_splode.zsc Added projectile parrying. Hitscan parry will come soon. 2020-03-15 22:47:41 +01:00
swwm_tastytreat.zsc Added projectile parrying. Hitscan parry will come soon. 2020-03-15 22:47:41 +01:00
swwm_thiccboolet.zsc Much stuff was adjusted. Much, much stuff. 2020-02-07 22:44:30 +01:00
swwm_title.zsc Can't remember what I just changed, oh well. 2020-02-28 00:18:19 +01:00