- Updated credits. - Lore text adjustments / expansion. - Added scrollbar to mission statement, since text has been expanded. - Various menu fixes. - Fix healthbars not appearing for Hexen wraiths (hopefully). TODO: - Add separate mission statement for Doom 1 (no idea how, maybe just detect if it's an ExMx type of map I guess?). Mission statements for specific mods and map packs would be neat too, but those would take a lot of time. - Fine-tune Pusher behaviour. - Remind myself that I need to do sorting on the Doom key display below the score in the HUD, because for now they appear in the order they were picked up in and it looks kinda weird at times. Also possibly switch to a horizontal rather than vertical arrangement, too, adjusted to the width of the score box.
113 lines
1.5 KiB
Text
113 lines
1.5 KiB
Text
Explodium Gun / Candy Gun:
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X down/select
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X fire anim
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X reload
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X cock
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X explosive reload
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X "check the chamber" idle anim
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X "spin" idle anim
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X "check out gun" idle anim
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X melee punch
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X candygun tertiary
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Deep Impact:
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X down/select
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X fire anim
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X altfire anim
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X pump
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X "check out gun" idle anim
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X melee bash
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Pusher:
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X down/select
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X fire anim
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X altfire anim
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X altfire slip
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X "check out gun" idle anim
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X melee bash
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Spreadgun:
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- down/select
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- fire anim
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- reload
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- "check out gun" idle anim
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- melee punch
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Wallbuster:
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- down/select
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- fire anim
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- altfire anim
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- tertiary fire anim
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- reload
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- melee bash
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Eviscerator:
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- down/select
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- fire anim
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- altfire anim
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- toggle spread
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- "check out gun" idle anim
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- melee bash
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Hellblazer:
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- down/select
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- fire anim
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- altfire anim
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- reload
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- "wipe glass" idle anim
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- melee bash
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Sparkster:
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- down/select
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- fire anim
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- altfire anim
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- tertiary fire anim
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- reload
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- melee bash
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Silver bullet:
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- down/select
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- fire anim
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- reload
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- cock
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- toggle anim
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- melee bash
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Ynykron:
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- down/select
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- charge anim
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- fire anim
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- flip anim
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- reload
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- discharge/vent anims
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- "check out gun" idle anim
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- melee bash
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Demolitionist:
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- titlemap animations
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- powering up
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- stretch
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- crack knuckles
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- gameplay trailer animations
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- setup animations for all weapons to be shown in the trailer
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- maybe some sort of dance animation?
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- additional animations
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- more gestures
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- blow kiss
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- wave
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- dedicated swim animation set
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- extra weapon animations
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- melee
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- reload
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- check gun
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