- All ammo pickups done. - All weapons basic properties and spawn state set. - Implement Hammerspace Embiggener. - Corrections to lore stuff and other info. - Separated Hellblazer ammo between mags and single units. - Fix fourth healthbar being the same color as third. - Added "abstract" to some classes, just for safety. - Dashing and ramming tweaks. - Dashing no longer cancels when getting hurt. - Tiny menu fixes.
40 lines
834 B
Text
40 lines
834 B
Text
HardwareShader Texture "models/blumap.png"
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{
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Shader "shaders/glsl/Shinemap.fp"
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}
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HardwareShader Texture "models/darkmap.png"
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{
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Shader "shaders/glsl/Shinemap.fp"
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}
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HardwareShader Texture "models/goldmap.png"
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{
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Shader "shaders/glsl/Shinemap.fp"
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}
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HardwareShader Texture "models/greenmap.png"
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{
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Shader "shaders/glsl/Shinemap.fp"
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}
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HardwareShader Texture "models/invincimap.png"
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{
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Shader "shaders/glsl/Shinemap.fp"
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}
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HardwareShader Texture "models/pinkmap.png"
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{
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Shader "shaders/glsl/Shinemap.fp"
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}
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HardwareShader Texture "models/purpmap.png"
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{
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Shader "shaders/glsl/Shinemap.fp"
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}
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HardwareShader Texture "models/ragemap.png"
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{
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Shader "shaders/glsl/Shinemap.fp"
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}
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HardwareShader Texture "models/redmap.png"
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{
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Shader "shaders/glsl/Shinemap.fp"
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}
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HardwareShader Texture "models/silvermap.png"
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{
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Shader "shaders/glsl/Shinemap.fp"
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}
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